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How many copies did Battle Star sell?

Estimated copies sold
≈ 5k–8k
from 187 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Battle Star out and predicted the genre from its 8 similar games. Every figure here, including Battle Star's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11k–76k
best case 123k (NEOVERSE)
Games like Battle Star

The middle of these games

≈ 11k–76k copies

≈ $76k–$834k after Steam's cut

from ~812 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: NEOVERSE at ≈ 94k–152k copies, ≈ $515k–$1.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 146 reviews in their first month; the spread ran 110 to 2k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (5 of 8) and Turn-Based Strategy (5 of 8).
The winners
Winners here lead with Card Battler + Deckbuilding, priced around $20.
The era
The games you compared span 2016 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

NEOVERSE
2020
Est. copies
≈ 94k–152k
4.6x vs typical
SteamSpy 200k–500k
Est. revenue
$515k–$1.4M after Steam's cut $936k–$2.1M before the cut
$19.99
4k reviews
Very Positive
Card BattlerDeckbuilding
Phantom Rose 2 Sapphire
2023
Est. copies
≈ 10k–16k
SteamSpy under 20k
Est. revenue
$53k–$142k after Steam's cut $96k–$219k before the cut
$19.99
388 reviews
Very Positive
SingleplayerRoguelike Deckbuilder
Dungeon Rushers
2016
Est. copies
≈ 51k–84k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$212k–$570k after Steam's cut $385k–$877k before the cut
$14.99
1k reviews
Mixed
Touhou: Lost Branch of Legend
2022
Est. copies
≈ 52k–85k
2.6x vs typical
SteamSpy 20k–50k
Est. revenue
$432k–$1.2M after Steam's cut $785k–$1.8M before the cut
$29.99
2k reviews
Very Positive
The Girl's Moving Castle
2025
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$13k–$34k after Steam's cut $23k–$52k before the cut
$9.99
186 reviews
Very Positive
CasualAdventure
Project: AHNO's Ark
2024
Est. copies
≈ 4k–6k
SteamSpy 50k–100k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before the cut
$12.99
146 reviews
Very Positive
Tactical RPGRPG
Star Renegades
2020
Est. copies
≈ 76k–124k
3.8x vs typical
SteamSpy 200k–500k
Est. revenue
$523k–$1.4M after Steam's cut $950k–$2.2M before the cut
$24.99
3k reviews
Very Positive
Rogue-likePixel Graphics
Tyrant's Blessing
2022
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$51k–$136k after Steam's cut $92k–$210k before the cut
$19.99
372 reviews
Mostly Positive
Tactical RPGStrategy

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