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The realistic ceiling for Dungeon crawler games

Two honest reads of what Dungeon crawler games do on Steam: the whole market from a systematic sample, and the games gathered here. Kept separate on purpose.

The market
A typical game sells
≈ 0–20k copies
$0–$63k net, est.
The top decile
≈ 100k–200k copies
$314k–$629k net, est.

Based on the 3035 Dungeon crawler games SteamSpy lists, its visible subset, not the whole market. Owners are SteamSpy estimates from review counts, not exact sales.

The Dungeon crawler games gathered on wishvane

Across the 176 Dungeon crawler games compared here, a typical one runs ≈ 19k copies (est.), with The Binding of Isaac: Rebirth the biggest at ≈ 28.4M. A small, self-selected sample, not the whole market.

Copies and revenue are rough estimates from public review counts, not exact sales. Market data from SteamSpy; game data from Steam and SteamSpy. About · Privacy · Examples