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How many copies did Death Becomes You - Mystery Visual Novel sell?

Estimated copies sold
≈ 670–1k
$2k–$4k after Steam's cut $3k–$7k before the cut
from 27 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Death Becomes You - Mystery Visual Novel out and predicted the genre from its 8 similar games. Every figure here, including Death Becomes You - Mystery Visual Novel's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 217k–302k
best case 2.0M (The Hungry Lamb: Traveling in the Late Ming Dynasty)
Games like Death Becomes You - Mystery Visual Novel

The middle of these games

≈ 217k–302k copies

≈ $1.3M–$2.3M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Hungry Lamb: Traveling in the Late Ming Dynasty at ≈ 1.5M–2.4M copies, ≈ $4.1M–$11.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 287 to 13k.
The genre you'd be entering
Your set
Your set clusters on Interactive Fiction (6 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Visual Novel + Historical, priced around $10. The breakout hits carry Historical + Cooking + Dating Sim; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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