wishvane
How many copies did Hydrofoil Generation sell?
Estimated copies sold
≈ 3k–5k
$15k–$41k net $28k–$63k gross
from 116 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hydrofoil Generation out and predicted the genre from its 8 similar games. Every figure here, including Hydrofoil Generation's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5k–20k
best case 555k (Naval Action)
The Sailing lane

A niche genre: modest ceilings, most sell around 7k copies, so plan for a small audience.

A typical game
≈ 7k copies
≈ $61k after Steam's cut
from ~187 reviews
Best case
≈ 555k copies
Naval Action · ≈ $4.3M after Steam's cut
from 15k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Sailing + Naval Combat, priced around $20.
  • The breakout hits carry Naval Combat + Pirates + MMORPG; a typical game here doesn't.
  • The games you compared span 2018 to 2024, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 24k–38k
4.4x vs typical
SteamSpy 20k–50k
Est. revenue
$247k–$664k net $449k–$1.0M gross
$37.99
821 reviews
Very Positive
SimulationSports +3
2022
Est. copies
≈ 3k–5k
SteamSpy 0–20k
Est. revenue
$33k–$89k net $60k–$138k gross
$39.99
126 reviews
Very Positive
CasualSimulation +6
2019
Est. copies
≈ 423k–687k
79x vs typical
SteamSpy 200k–500k
Est. revenue
$2.3M–$6.3M net $4.2M–$9.6M gross
$19.99
15k reviews
Mixed
SailingNaval Combat +6
2020
Est. copies
≈ 5k–8k
SteamSpy 0–20k
Est. revenue
Free
Free
187 reviews
Very Positive
SimulationFree to Play +6
2018
Est. copies
≈ 31k–50k
5.4x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
1k reviews
Mixed
SimulationRacing +6
2024
Est. copies
≈ 7k–12k
1.7x vs typical
SteamSpy 0–20k
Est. revenue
$16k–$44k net $30k–$68k gross
$7.99
311 reviews
Very Positive
RacingSimulation +6
2018
Est. copies
≈ 5k–9k
SteamSpy 0–20k
Est. revenue
$74k–$198k net $134k–$304k gross
$49.99
176 reviews
Very Positive
SailingVR +6
2023
Est. copies
≈ 3k–4k
SteamSpy 0–20k
Est. revenue
$7k–$19k net $13k–$29k gross
$9.99
108 reviews
Very Positive
RacingDriving +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples