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wishvane

How many copies did Tricky Typing sell?

Estimated copies sold
≈ 174–282
$478–$1k after Steam's cut $869–$2k before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tricky Typing out and predicted the genre from its 8 similar games. Every figure here, including Tricky Typing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 667–822
best case 36k (Letter Quest: Grimm's Journey Remastered)
Games like Tricky Typing

The middle of these games

≈ 667–822 copies

≈ $1k–$2k after Steam's cut

from ~22 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Letter Quest: Grimm's Journey Remastered at ≈ 27k–45k copies, ≈ $60k–$162k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 14 reviews in their first month; the spread ran 6 to 14.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Spelling (8 of 8) and Word Game (8 of 8).
The winners
Winners here lead with Word Game + Spelling, priced around $3. The breakout hits carry Indie + RPG + Puzzle; a typical game here doesn't.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Spooky Typing: The Ghost Plague
2021
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$749–$2k after Steam's cut $1k–$3k before the cut
$4.99
22 reviews
Positive
TypingRunner
Word Warrior: Zombie Typocalypse
2023
Est. copies
≈ 471–766
SteamSpy under 20k
Est. revenue
$517–$1k after Steam's cut $940–$2k before the cut
$3.99
19 reviews
Positive
TypingWord Game
Quick Words
2022
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$715–$2k after Steam's cut $1k–$3k before the cut
$4.99
21 reviews
Positive
Word GameCasual
Mini Words - minimalist puzzle
2019
Est. copies
≈ 5k–9k
8.5x vs typical
SteamSpy 20k–50k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$1.99
183 reviews
Very Positive
Word GamePuzzle
Words for Evil
2014
Est. copies
≈ 27k–43k
22x vs typical
SteamSpy 50k–100k
Est. revenue
$22k–$59k after Steam's cut $40k–$91k before the cut
$2.99
476 reviews
Mostly Positive
Word GameTyping
Letter Quest: Grimm's Journey Remastered
2015
Est. copies
≈ 27k–45k
26x vs typical
SteamSpy 50k–100k
Est. revenue
$60k–$162k after Steam's cut $110k–$249k before the cut
$7.99
562 reviews
Very Positive
CasualSpelling
Letter Quest: Grimm's Journey
2014
Est. copies
≈ 24k–39k
20x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
429 reviews
Very Positive
CasualIndie
Tyfortress: Tactical Typing
2021
Est. copies
≈ 868–1k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$4.99
35 reviews
Positive
TypingTower Defense

Sizing up your own game? See what its genre can realistically do before you build it.