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How many copies did Letter Quest: Grimm's Journey sell?

Estimated copies sold
≈ 24k–39k
from 429 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Letter Quest: Grimm's Journey out and predicted the genre from its 8 similar games. Every figure here, including Letter Quest: Grimm's Journey's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 218k–327k
best case 655k (The Test)
Games like Letter Quest: Grimm's Journey

The middle of these games

≈ 218k–327k copies

≈ $1.1M–$1.6M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Test at ≈ 499k–811k copies, ≈ $273k–$734k after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 190 to 5k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (5 of 8) and Word Game (5 of 8).
The winners
Winners here lead with Choose Your Own Adventure + Simulation, priced around $2.
The era
The games you compared span 2017 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Test
2020
Est. copies
≈ 499k–811k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $497k–$1.1M before the cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
Cyber Manhunt
2021
Est. copies
≈ 389k–632k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before the cut
$9.99
16k reviews
Very Positive
Scribble It!
2020
Est. copies
≈ 200k–324k
SteamSpy 1M–2M
Est. revenue
Free
Free
8k reviews
Very Positive
Free to PlayMultiplayer
Cyber Manhunt 2: New World - The Hacking Simulator
2025
Est. copies
≈ 140k–228k
SteamSpy 100k–200k
Est. revenue
$501k–$1.3M after Steam's cut $911k–$2.1M before the cut
$12.99
6k reviews
Very Positive
HackingStory Rich
The Jackbox Party Pack 7
2020
Est. copies
≈ 123k–199k
SteamSpy 100k–200k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$29.99
5k reviews
Overwhelmingly Positive
Party GameParty
WILL: A Wonderful World / WILL:美好世界
2017
Est. copies
≈ 189k–306k
SteamSpy 200k–500k
Est. revenue
$777k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$14.99
5k reviews
Very Positive
Far Away
2021
Est. copies
≈ 203k–330k
SteamSpy 200k–500k
Est. revenue
$725k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$12.99
8k reviews
Very Positive
SingleplayerVisual Novel
Lay a Beauty to Rest: The Darkness Peach Blossom Spring
2021
Est. copies
≈ 174k–283k
SteamSpy 200k–500k
Est. revenue
$671k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$13.99
7k reviews
Overwhelmingly Positive
AdventureMystery

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