wishvane
How many copies did Rogue Command sell?
Estimated copies sold
≈ 22k–36k
$122k–$328k net $222k–$505k gross
from 926 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rogue Command out and predicted the genre from its 8 similar games. Every figure here, including Rogue Command's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.7M–9.5M
best case 28.2M (Don't Starve Together)
The Rogue-like lane

A big, proven genre, though hit-driven: most sell around 8.3M copies, while a few break out far above.

A typical game
≈ 8.3M copies
≈ $78.8M after Steam's cut
from ~216k reviews
Best case
≈ 28.2M copies
Don't Starve Together · ≈ $163.5M after Steam's cut
from 538k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Survival + Open World Survival Craft, priced around $15.
  • The breakout hits carry Survival + Open World Survival Craft + Open World; a typical game here doesn't.
  • The games you compared span 2016 to 2023, a lane with a long track record.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 6.3M–10.3M
SteamSpy 5M–10M
Est. revenue
$8.7M–$23.4M net $15.8M–$35.9M gross
$4.99
264k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell +6
2020
Est. copies
≈ 8.1M–13.1M
SteamSpy 5M–10M
Est. revenue
$55.4M–$149.0M net $100.8M–$229.3M gross
$24.99
306k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite +6
2016
Est. copies
≈ 6.4M–10.4M
SteamSpy 2M–5M
Est. revenue
$44.1M–$118.5M net $80.1M–$182.3M gross
$24.99
160k reviews
Very Positive
Turn-Based CombatDark Fantasy +6
2019
Est. copies
≈ 6.2M–10.1M
SteamSpy 5M–10M
Est. revenue
$42.7M–$114.9M net $77.7M–$176.7M gross
$24.99
216k reviews
Overwhelmingly Positive
Roguelike DeckbuilderCard Game +6
2016
Est. copies
≈ 21.5M–35.0M
2.5x vs typical
SteamSpy 10M–20M
Est. revenue
$88.7M–$238.4M net $161.2M–$366.8M gross
$14.99
538k reviews
Very Positive
SurvivalOpen World Survival Craft +6
2018
Est. copies
≈ 5.5M–9.0M
SteamSpy 5M–10M
Est. revenue
$37.9M–$102.0M net $68.9M–$156.9M gross
$24.99
182k reviews
Overwhelmingly Positive
AdventureAction Roguelike +6
2023
Est. copies
≈ 3.8M–6.1M
SteamSpy 5M–10M
Est. revenue
$20.7M–$55.7M net $37.6M–$85.7M gross
$19.99
157k reviews
Overwhelmingly Positive
Pixel GraphicsCasual +6
2020
Est. copies
≈ 9.2M–15.0M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$63.5M–$170.7M net $115.4M–$262.6M gross
$24.99
350k reviews
Very Positive
Third-Person ShooterAction Roguelike +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples