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How many copies did Lantern Light VR sell?

Estimated copies sold
≈ 50–81
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lantern Light VR out and predicted the genre from its 8 similar games. Every figure here, including Lantern Light VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 96k–191k
best case 1.2M (Mountain)
Games like Lantern Light VR

The middle of these games

≈ 96k–191k copies

≈ $608k–$991k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Mountain at ≈ 912k–1.5M copies, ≈ $248k–$668k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 1k to 2k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Puzzle (3 of 8).
The winners
Winners here lead with Simulation + God Game, priced around $1. The breakout hits carry Great Soundtrack + Relaxing + God Game; a typical game here doesn't.
The era
The games you compared span 2006 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Doodle God
2015
Est. copies
≈ 76k–123k
SteamSpy 100k–200k
Est. revenue
$312k–$840k after Steam's cut $568k–$1.3M before the cut
$14.99
2k reviews
Mostly Positive
IndieCasual
We. The Revolution
2019
Est. copies
≈ 71k–116k
SteamSpy 200k–500k
Est. revenue
$392k–$1.1M after Steam's cut $712k–$1.6M before the cut
$19.99
2k reviews
Mostly Positive
HistoricalChoices Matter
Human Resource Machine
2015
Est. copies
≈ 229k–371k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$942k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$14.99
5k reviews
Very Positive
ProgrammingPuzzle
Uplink
2006
Est. copies
≈ 154k–250k
SteamSpy 500k–1M
Est. revenue
$508k–$1.4M after Steam's cut $923k–$2.1M before the cut
$11.99
2k reviews
Very Positive
HackingIndie
Cloud Gardens
2021
Est. copies
≈ 57k–93k
SteamSpy 100k–200k
Est. revenue
$283k–$761k after Steam's cut $515k–$1.2M before the cut
$17.99
2k reviews
Very Positive
NatureSandbox
Moncage
2021
Est. copies
≈ 138k–224k
2.2x vs typical
SteamSpy 100k–200k
Est. revenue
$567k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$14.99
6k reviews
Very Positive
PuzzleCasual
Fly Corp
2023
Est. copies
≈ 84k–137k
SteamSpy 100k–200k
Est. revenue
$347k–$932k after Steam's cut $630k–$1.4M before the cut
$14.99
3k reviews
Very Positive
TransportationCasual
Mountain
2014
Est. copies
≈ 912k–1.5M
6.6x vs typical
SteamSpy 500k–1M
Est. revenue
$248k–$668k after Steam's cut $452k–$1.0M before the cut
$0.99
16k reviews
Very Positive
SimulationIndie

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