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How many copies did Frontiers Reach sell?

Estimated copies sold
≈ 496–806
$3k–$7k after Steam's cut $5k–$11k before the cut
from 20 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Frontiers Reach out and predicted the genre from its 8 similar games. Every figure here, including Frontiers Reach's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–37k
best case 35k (Ex-Zodiac)
Games like Frontiers Reach

The middle of these games

≈ 3k–37k copies

≈ $4k–$210k after Steam's cut

from ~515 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Ex-Zodiac at ≈ 27k–44k copies, ≈ $89k–$239k after Steam's cut.

What it took to get here
About half the games that made it here had over 60 reviews in their first month; the spread ran 2 to 273.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Arcade (8 of 8) and Flight (8 of 8).
The winners
Winners here lead with On-Rails Shooter + Shoot 'Em Up, priced around $12.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Space Battle SVF
2021
Est. copies
≈ 99–161
SteamSpy 50k–100k
Est. revenue
$27–$73 after Steam's cut $49–$112 before the cut
$0.99
4 reviews
4 user reviews
ShooterFlight
Rocket Assault: Downhill Rush
2023
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$13k–$35k after Steam's cut $24k–$54k before the cut
$7.99
238 reviews
Very Positive
RacingAction
MH-Zombie
2022
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$2.99
111 reviews
Very Positive
FlightArcade
Thunder Wolves
2013
Est. copies
≈ 52k–84k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$142k–$382k after Steam's cut $258k–$587k before the cut
$9.99
818 reviews
Very Positive
FlightShoot 'Em Up
Ex-Zodiac
2022
Est. copies
≈ 27k–44k
2.1x vs typical
SteamSpy 100k–200k
Est. revenue
$89k–$239k after Steam's cut $162k–$368k before the cut
$11.99
1k reviews
Very Positive
On-Rails ShooterShoot 'Em Up
Red Wings: Aces of the Sky
2020
Est. copies
≈ 20k–32k
1.5x vs typical
SteamSpy 100k–200k
Est. revenue
$108k–$290k after Steam's cut $196k–$447k before the cut
$19.99
792 reviews
Mixed
ActionFlight
Flying Tigers: Shadows Over China
2017
Est. copies
≈ 32k–52k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$131k–$352k after Steam's cut $238k–$541k before the cut
$14.99
923 reviews
Mostly Positive
FlightWorld War II
Space Dragon
2017
Est. copies
≈ 447–727
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before the cut
$14.99
13 reviews
Positive
ActionVR

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