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How many copies did EZ2ON REBOOT : R sell?

Estimated copies sold
≈ 155k–253k
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left EZ2ON REBOOT : R out and predicted the genre from its 8 similar games. Every figure here, including EZ2ON REBOOT : R's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–58k
best case 2.9M (Beat Saber)
Games like EZ2ON REBOOT : R

The middle of these games

≈ 13k–58k copies

≈ $83k–$141k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Beat Saber at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 514 reviews in their first month; the spread ran 166 to 5k.
The genre you'd be entering
Your set
Your set clusters on Music (8 of 8) and Rhythm (8 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $35. The breakout hits carry Singleplayer + 2D + Difficult; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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≈ 2.2M–3.6M
76x vs typical
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AdventureMusic

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