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How many copies did Time Bandit – Part 1: Appendages of the Machine sell?

Estimated copies sold
≈ 2k–3k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 72 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Time Bandit – Part 1: Appendages of the Machine out and predicted the genre from its 8 similar games. Every figure here, including Time Bandit – Part 1: Appendages of the Machine's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 183k–642k
best case 3.9M (AdVenture Capitalist)
Games like Time Bandit – Part 1: Appendages of the Machine

The middle of these games

≈ 183k–642k copies

≈ $503k–$1.2M after Steam's cut

from ~9k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Idler (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: AdVenture Capitalist at ≈ 2.9M–4.8M copies.

What it took to get here
The games that made it here had under 5k reviews in their first month.
The genre you'd be entering
Your set
Your set clusters on Idler (4 of 8) and Puzzle (3 of 8).
The winners
Winners here lead with Clicker + Idler.
The era
The games you compared span 2012 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Labyrinth: The Exit Is Closer
2020
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$47–$127 after Steam's cut $86–$195 before the cut
$0.99
7 reviews
7 user reviews
CasualAdventure
Fly Corp
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Est. copies
≈ 84k–137k
SteamSpy 100k–200k
Est. revenue
$347k–$932k after Steam's cut $630k–$1.4M before the cut
$14.99
3k reviews
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TransportationCasual
AdVenture Capitalist
2015
Est. copies
≈ 2.9M–4.8M
6.6x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
60k reviews
Very Positive
ClickerIdler
THE LONGING
2020
Est. copies
≈ 184k–300k
SteamSpy 200k–500k
Est. revenue
$760k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$14.99
7k reviews
Very Positive
Point & ClickWalking Simulator
Stronghold Kingdoms
2012
Est. copies
≈ 605k–983k
SteamSpy 200k–500k
Est. revenue
Free
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10k reviews
Mixed
StrategyFree to Play
The Farmer Was Replaced
2025
Est. copies
≈ 227k–369k
SteamSpy 200k–500k
Est. revenue
$623k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$9.99
9k reviews
Overwhelmingly Positive
ProgrammingAutomation
Idle Champions of the Forgotten Realms
2020
Est. copies
≈ 373k–606k
1.6x vs typical
SteamSpy 1M–2M
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Free
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15k reviews
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Dungeons & DragonsFree to Play
SchoolBoy Runaway
2024
Est. copies
≈ 95k–154k
SteamSpy 50k–100k
Est. revenue
$52k–$140k after Steam's cut $95k–$215k before the cut
$1.99
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Very Positive
PuzzleAdventure

Sizing up your own game? See what its genre can realistically do before you build it.