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How many copies did Tempest Rising sell?

Estimated copies sold
≈ 295k–479k
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before the cut
from 12k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tempest Rising out and predicted the genre from its 8 similar games. Every figure here, including Tempest Rising's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.4M–4.0M
best case 6.9M (Age of Empires II: Definitive Edition)
Games like Tempest Rising

The middle of these games

≈ 1.4M–4.0M copies

≈ $12.2M–$61.4M after Steam's cut

from ~43k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Age of Empires II: Definitive Edition at ≈ 5.2M–8.5M copies, ≈ $50.4M–$135.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Base-Building (8 of 8) and RTS (8 of 8).
The winners
Winners here lead with RTS + City Builder, priced around $35.
The era
The games you compared span 2008 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.2M–8.5M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$50.4M–$135.5M after Steam's cut $91.6M–$208.4M before the cut
$34.99
182k reviews
Very Positive
StrategyRTS
Age of Empires II (Retired)
2013
Est. copies
≈ 6.5M–10.6M
2.4x vs typical
SteamSpy 5M–10M
Est. revenue
$35.7M–$96.0M after Steam's cut $64.9M–$147.8M before the cut
$19.99
103k reviews
Overwhelmingly Positive
StrategyRTS
Supreme Commander: Forged Alliance
2011
Est. copies
≈ 906k–1.5M
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.7M after Steam's cut $5.9M–$13.4M before the cut
$12.99
14k reviews
Overwhelmingly Positive
StrategyRTS
Age of Empires® III (2007)
2012
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
32k reviews
Very Positive
StrategyRTS
Age of Empires IV: Anniversary Edition
2021
Est. copies
≈ 2.4M–3.8M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$26.0M–$69.9M after Steam's cut $47.2M–$107.5M before the cut
$39.99
95k reviews
Very Positive
StrategyRTS
Command & Conquer™ Remastered Collection
2020
Est. copies
≈ 867k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.8M after Steam's cut $8.7M–$19.7M before the cut
$19.99
35k reviews
Very Positive
StrategyRTS
Warhammer® 40,000: Dawn of War® - Soulstorm
2008
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
Warhammer 40KStrategy
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.8M after Steam's cut $22.2M–$50.5M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim

Sizing up your own game? See what its genre can realistically do before you build it.