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How many copies did Yoshiwara Higanbana sell?

Estimated copies sold
≈ 12k–19k
$148k–$398k after Steam's cut $269k–$612k before the cut
from 482 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Yoshiwara Higanbana out and predicted the genre from its 8 similar games. Every figure here, including Yoshiwara Higanbana's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 43k–131k
best case 286k (Amnesia™: Memories)
Games like Yoshiwara Higanbana

The middle of these games

≈ 43k–131k copies

≈ $444k–$584k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Amnesia™: Memories at ≈ 218k–354k copies, ≈ $598k–$1.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Female Protagonist (8 of 8) and Otome (8 of 8).
The winners
Winners here lead with Otome + Visual Novel, priced around $10.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Amnesia™: Memories
2015
Est. copies
≈ 218k–354k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$598k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$9.99
4k reviews
Very Positive
OtomeVisual Novel
Hakuoki: Edo Blossoms
2018
Est. copies
≈ 34k–55k
SteamSpy 20k–50k
Est. revenue
$93k–$251k after Steam's cut $170k–$386k before the cut
$9.99
1k reviews
Overwhelmingly Positive
OtomeVisual Novel
Tailor Tales
2019
Est. copies
≈ 29k–48k
SteamSpy 50k–100k
Est. revenue
Free
Free
1k reviews
Very Positive
Free to PlayOtome
Nameless ~The one thing you must recall~
2014
Est. copies
≈ 43k–70k
SteamSpy 20k–50k
Est. revenue
$354k–$951k after Steam's cut $643k–$1.5M before the cut
$29.99
766 reviews
Very Positive
Dating SimOtome
Hakuoki: Kyoto Winds
2017
Est. copies
≈ 80k–130k
SteamSpy 50k–100k
Est. revenue
$219k–$589k after Steam's cut $399k–$907k before the cut
$9.99
2k reviews
Very Positive
OtomeVisual Novel
Blood Code
2015
Est. copies
≈ 99k–161k
SteamSpy 50k–100k
Est. revenue
$271k–$730k after Steam's cut $494k–$1.1M before the cut
$9.99
2k reviews
Mostly Positive
Visual NovelRomance
My Vow to My Liege
2020
Est. copies
≈ 102k–165k
2.6x vs typical
SteamSpy 100k–200k
Est. revenue
$280k–$752k after Steam's cut $508k–$1.2M before the cut
$9.99
4k reviews
Very Positive
Female ProtagonistRomance
Nightshade/百花百狼
2017
Est. copies
≈ 27k–44k
SteamSpy under 20k
Est. revenue
$262k–$706k after Steam's cut $477k–$1.1M before the cut
$34.99
793 reviews
Overwhelmingly Positive
OtomeFemale Protagonist

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