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How many copies did VHAIP sell?

Estimated copies sold
≈ 149–242
$245–$660 after Steam's cut $446–$1k before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left VHAIP out and predicted the genre from its 8 similar games. Every figure here, including VHAIP's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–4k
best case 25k (Robinson: The Journey)
Games like VHAIP

The middle of these games

≈ 3k–4k copies

≈ $4k–$43k after Steam's cut

from ~79 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Robinson: The Journey at ≈ 19k–31k copies, ≈ $104k–$279k after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Dinosaurs (8 of 8) and VR (8 of 8).
The winners
Winners here lead with VR + Dinosaurs, priced around $20. The breakout hits carry Exploration + Survival + Adventure; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2019. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 36 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Robinson: The Journey
2017
Est. copies
≈ 19k–31k
6.9x vs typical
SteamSpy 50k–100k
Est. revenue
$104k–$279k after Steam's cut $189k–$429k before the cut
$19.99
549 reviews
Mixed
VRDinosaurs
Time Machine VR
2016
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before the cut
$29.99
117 reviews
Mixed
VRAdventure
Raptor Valley
2016
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before the cut
$3.99
51 reviews
Very Positive
AdventureIndie
Time Carnage VR
2018
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$18k–$49k after Steam's cut $33k–$75k before the cut
$19.99
108 reviews
Mostly Positive
ActionIndie
Primal Reign
2017
Est. copies
≈ 2k–3k
SteamSpy 100k–200k
Est. revenue
Free
Free
59 reviews
Mostly Positive
Free to PlayAction
Bleeding Hunt VR Chap.1
2019
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before the cut
$2.99
79 reviews
Mixed
ActionVR
Island 359™
2018
Est. copies
≈ 13k–22k
5.6x vs typical
SteamSpy 20k–50k
Est. revenue
$55k–$149k after Steam's cut $101k–$229k before the cut
$14.99
442 reviews
Mostly Positive
ActionAdventure
ARK Park
2018
Est. copies
≈ 14k–22k
5.7x vs typical
SteamSpy 20k–50k
Est. revenue
$150k–$404k after Steam's cut $274k–$622k before the cut
$39.99
450 reviews
Mixed
AdventureDinosaurs

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