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How many copies did Robinson: The Journey sell?

Estimated copies sold
≈ 19k–31k
$104k–$279k after Steam's cut $189k–$429k before the cut
from 549 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Robinson: The Journey out and predicted the genre from its 8 similar games. Every figure here, including Robinson: The Journey's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.0M–4.3M
best case 6.9M (Elite Dangerous)
Games like Robinson: The Journey

The middle of these games

≈ 2.0M–4.3M copies

≈ $37.6M–$59.6M after Steam's cut

from ~80k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Elite Dangerous at ≈ 5.2M–8.5M copies, ≈ $28.8M–$77.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 53 reviews in their first month; the spread ran 4 to 27k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (5 of 8) and VR (5 of 8).
The winners
Winners here lead with Space Sim + Space, priced around $20.
The era
The games you compared span 2015 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Time Machine VR
2016
Est. copies
≈ 5k–8k
too small to compare
SteamSpy under 20k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before the cut
$29.99
117 reviews
Mixed
VRAdventure
Half-Life: Alyx
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$43.0M–$115.5M after Steam's cut $78.1M–$177.7M before the cut
$59.99
105k reviews
Overwhelmingly Positive
VRFPS
Elite Dangerous
2015
Est. copies
≈ 5.2M–8.5M
SteamSpy 2M–5M
Est. revenue
$28.8M–$77.4M after Steam's cut $52.3M–$119.1M before the cut
$19.99
107k reviews
Mostly Positive
Space SimSpace
Cyber Blades - Demo
2022
Est. copies
≈ 322–524
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
13 reviews
Mixed
Bullet HellBoxing
Jurassic World Evolution 2
2021
Est. copies
≈ 1.2M–1.9M
SteamSpy 1M–2M
Est. revenue
$19.2M–$51.7M after Steam's cut $35.0M–$79.5M before the cut
$59.99
47k reviews
Very Positive
DinosaursBuilding
Jurassic World Evolution
2018
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$20.8M–$55.9M after Steam's cut $37.8M–$86.0M before the cut
$44.99
55k reviews
Very Positive
BuildingDinosaurs
Go For Launch: Mercury
2021
Est. copies
≈ 2k–3k
too small to compare
SteamSpy 20k–50k
Est. revenue
$5k–$13k after Steam's cut $9k–$21k before the cut
$9.99
73 reviews
Very Positive
VRSpace Sim
VHAIP
2021
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$245–$660 after Steam's cut $446–$1k before the cut
$5.99
6 reviews
6 user reviews
Outbreak SimAction

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