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How many copies did Punch A Bunch sell?

Estimated copies sold
≈ 25k–40k
$101k–$272k after Steam's cut $184k–$419k before the cut
from 991 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Punch A Bunch out and predicted the genre from its 8 similar games. Every figure here, including Punch A Bunch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–841k
best case 3.0M (Gang Beasts)
Games like Punch A Bunch

The middle of these games

≈ 3k–841k copies

≈ $9k–$609k after Steam's cut

from ~355 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Gang Beasts at ≈ 2.3M–3.8M copies, ≈ $12.7M–$34.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 43 reviews in their first month; the spread ran 2 to 79.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Fighting (8 of 8) and Physics (7 of 8).
The winners
Winners here lead with Physics + Party Game, priced around $20.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Free to Play3D Fighter
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ActionFighting

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