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wishvane

How many copies did Neodash sell?

Estimated copies sold
≈ 13k–21k
$57k–$152k after Steam's cut $103k–$234k before the cut
from 519 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Neodash out and predicted the genre from its 8 similar games. Every figure here, including Neodash's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 148k–447k
best case 2.0M (Need for Speed™ Unbound)
Games like Neodash

The middle of these games

≈ 148k–447k copies

≈ $372k–$1.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Need for Speed™ Unbound at ≈ 1.5M–2.4M copies, ≈ $28.7M–$77.2M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Arcade (6 of 8) and Music (5 of 8).
The winners
Winners here lead with Racing + Open World, priced around $70. The breakout hits carry Multiplayer + Open World + Character Customization; a typical game here doesn't.
The era
The games you compared span 2008 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

AudioSurf
2008
Est. copies
≈ 701k–1.1M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
OutDrive
2016
Est. copies
≈ 193k–313k
SteamSpy 200k–500k
Est. revenue
$158k–$426k after Steam's cut $288k–$655k before the cut
$2.99
5k reviews
Mostly Positive
RacingIndie
Razortron 2000
2016
Est. copies
≈ 136k–220k
SteamSpy 50k–100k
Est. revenue
$186k–$500k after Steam's cut $338k–$769k before the cut
$4.99
3k reviews
Very Positive
CasualRacing
Riff Racer - Race Your Music!
2016
Est. copies
≈ 86k–139k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
RacingMusic
Audiosurf 2
2015
Est. copies
≈ 295k–480k
SteamSpy 200k–500k
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$14.99
6k reviews
Very Positive
MusicRhythm
Need for Speed™ Unbound
2022
Est. copies
≈ 1.5M–2.4M
13x vs typical
SteamSpy 1M–2M
Est. revenue
$28.7M–$77.2M after Steam's cut $52.2M–$118.8M before the cut
$69.99
60k reviews
Mixed
RacingMultiplayer
Neon Drive
2016
Est. copies
≈ 91k–147k
SteamSpy 100k–200k
Est. revenue
$249k–$669k after Steam's cut $453k–$1.0M before the cut
$9.99
2k reviews
Very Positive
1980sRetro
Retrowave
2022
Est. copies
≈ 385k–626k
3.4x vs typical
SteamSpy 200k–500k
Est. revenue
$317k–$852k after Steam's cut $576k–$1.3M before the cut
$2.99
16k reviews
Overwhelmingly Positive
Racing1980s

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