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wishvane

How many copies did Ministry of Pandemic sell?

Estimated copies sold
≈ 124–202
$170–$459 after Steam's cut $309–$706 before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ministry of Pandemic out and predicted the genre from its 8 similar games. Every figure here, including Ministry of Pandemic's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–1.5M
best case 6.1M (Crusader Kings II)
Games like Ministry of Pandemic

The middle of these games

≈ 1.3M–1.5M copies

≈ $12.7M–$16.7M after Steam's cut

from ~31k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Crusader Kings II at ≈ 4.7M–7.6M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8 reviews in their first month; the spread ran 1 to 10.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Political Sim (3 of 8).
The winners
Winners here lead with Grand Strategy + Medieval. The breakout hits carry Grand Strategy + Medieval + Historical; a typical game here doesn't.
The era
The games you compared span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crusader Kings II
2012
Est. copies
≈ 4.7M–7.6M
2.4x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
74k reviews
Very Positive
Grand StrategyStrategy
Beholder
2016
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.3M after Steam's cut $9.0M–$20.5M before the cut
$13.99
31k reviews
Very Positive
Dystopian Choices Matter
Two Point Hospital
2018
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.8M–$23.6M after Steam's cut $15.9M–$36.2M before the cut
$29.99
35k reviews
Very Positive
Pandemic Crisis
2020
Est. copies
≈ 223–363
too small to compare
SteamSpy under 20k
Est. revenue
$183–$494 after Steam's cut $333–$760 before the cut
$2.99
9 reviews
9 user reviews
SimulationStrategy
3D PUZZLE - Castle
2022
Est. copies
≈ 992–2k
too small to compare
SteamSpy under 20k
Est. revenue
$55k–$147k after Steam's cut $99k–$226k before the cut
$199.99
40 reviews
Mixed
ActionAdventure
Tropico 6
2019
Est. copies
≈ 848k–1.4M
SteamSpy 1M–2M
Est. revenue
$9.3M–$25.1M after Steam's cut $17.0M–$38.6M before the cut
$39.99
29k reviews
Very Positive
City BuilderStrategy
Hidden Farm 2 Top-Down 3D
2022
Est. copies
≈ 868–1k
too small to compare
SteamSpy under 20k
Est. revenue
$48k–$128k after Steam's cut $87k–$198k before the cut
$199.99
35 reviews
Mixed
ActionCasual
Gold Challenge
2021
Est. copies
≈ 843–1k
too small to compare
SteamSpy under 20k
Est. revenue
$46k–$125k after Steam's cut $84k–$192k before the cut
$199.99
34 reviews
Mostly Negative
ActionAdventure

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