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How many copies did [Neolithic]To the End sell?

Estimated copies sold
≈ 769–1k
$1k–$4k after Steam's cut $3k–$6k before the cut
from 31 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left [Neolithic]To the End out and predicted the genre from its 8 similar games. Every figure here, including [Neolithic]To the End's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 201k–685k
best case 1.2M (Far Cry® 6)
Games like [Neolithic]To the End

The middle of these games

≈ 201k–685k copies

≈ $945k–$15.9M after Steam's cut

from ~12k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Far Cry® 6 at ≈ 878k–1.4M copies, ≈ $14.5M–$38.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 42 to 6k.
The genre you'd be entering
Your set
Your set clusters on Open World (7 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Open World + FPS, priced around $60.
The era
The games you compared span 2019 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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