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How big is BoomXR?

Estimated owners
≈ 248–403
from 10 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BoomXR out and predicted the genre from its 8 similar games. Every figure here, including BoomXR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 61k–71k
best case 2.9M (Beat Saber)
Games like BoomXR

The middle of these games

≈ 61k–71k copies

≈ $342k–$661k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Beat Saber at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 782 to 5k.
The genre you'd be entering
Your set
Your set clusters on Music (8 of 8) and Rhythm (8 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $45. The breakout hits carry Singleplayer; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Lofi Ping Pong
2019
Est. copies
≈ 54k–87k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
MusicRhythm
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
46x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $21.9M–$49.9M before the cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm
EZ2ON REBOOT : R
2022
Est. copies
≈ 155k–253k
3.7x vs typical
SteamSpy 200k–500k
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$44.99
6k reviews
Very Positive
RhythmAction
BOXVR
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before the cut
$29.99
2k reviews
Mostly Positive
SportsIndie
Just Dance 2017
2016
Est. copies
≈ 84k–136k
SteamSpy 50k–100k
Est. revenue
Free
Free
2k reviews
Mostly Positive
MusicMultiplayer
Synth Riders
2019
Est. copies
≈ 48k–78k
SteamSpy 100k–200k
Est. revenue
$331k–$890k after Steam's cut $602k–$1.4M before the cut
$24.99
2k reviews
Very Positive
VRRhythm
KAMITSUBAKI CITY ENSEMBLE
2024
Est. copies
≈ 36k–59k
SteamSpy 50k–100k
Est. revenue
$40k–$107k after Steam's cut $72k–$164k before the cut
$3.99
1k reviews
Mostly Positive
AdventureMusic
DJMAX RESPECT V
2020
Est. copies
≈ 863k–1.4M
21x vs typical
SteamSpy 1M–2M
Est. revenue
$11.9M–$31.9M after Steam's cut $21.6M–$49.1M before the cut
$49.99
35k reviews
Very Positive
RhythmMusic

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