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How many copies did The Last Alchemist sell?

Estimated copies sold
≈ 4k–7k
$23k–$62k after Steam's cut $42k–$95k before the cut
from 168 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Last Alchemist out and predicted the genre from its 8 similar games. Every figure here, including The Last Alchemist's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 499k–815k
best case 2.2M (Graveyard Keeper)
Games like The Last Alchemist

The middle of these games

≈ 499k–815k copies

≈ $3.4M–$8.9M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Graveyard Keeper at ≈ 1.7M–2.7M copies, ≈ $9.2M–$24.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 533 to 14k.
The genre you'd be entering
Your set
Your set clusters on Crafting (5 of 8) and Farming Sim (3 of 8).
The winners
Winners here lead with Crafting + Simulation, priced around $20. The breakout hits carry Indie + Singleplayer + Simulation; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Craft The World
2014
Est. copies
≈ 955k–1.6M
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$18.99
17k reviews
Very Positive
DwarfColony Sim
Disney Dreamlight Valley
2023
Est. copies
≈ 612k–994k
SteamSpy 500k–1M
Est. revenue
$6.7M–$18.1M after Steam's cut $12.2M–$27.8M before the cut
$39.99
25k reviews
Very Positive
RelaxingLife Sim
Graveyard Keeper
2018
Est. copies
≈ 1.7M–2.7M
3.1x vs typical
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.7M after Steam's cut $16.7M–$38.1M before the cut
$19.99
55k reviews
Very Positive
Pixel GraphicsCrafting
Shop Titans
2020
Est. copies
≈ 446k–724k
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Mostly Positive
IdlerShop Keeper
Travellers Rest
2020
Est. copies
≈ 446k–725k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before the cut
$17.99
18k reviews
Very Positive
Life SimPixel Graphics
Coffee Talk
2020
Est. copies
≈ 311k–505k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$12.99
13k reviews
Very Positive
ConversationPixel Graphics
Sun Haven
2023
Est. copies
≈ 630k–1.0M
SteamSpy 500k–1M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.9M–$17.9M before the cut
$24.99
25k reviews
Very Positive
Farming SimPixel Graphics
Luma Island
2024
Est. copies
≈ 314k–510k
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$19.99
13k reviews
Very Positive
AdventureFarming Sim

Sizing up your own game? See what its genre can realistically do before you build it.