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wishvane

How many copies did GigaBash sell?

Estimated copies sold
≈ 53k–86k
$364k–$978k after Steam's cut $661k–$1.5M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GigaBash out and predicted the genre from its 8 similar games. Every figure here, including GigaBash's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.4M–1.7M
best case 10.2M (Batman™: Arkham Knight)
Games like GigaBash

The middle of these games

≈ 1.4M–1.7M copies

≈ $15.0M–$19.2M after Steam's cut

from ~22k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Batman™: Arkham Knight at ≈ 7.8M–12.6M copies, ≈ $42.7M–$114.8M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Superhero (8 of 8) and Open World (5 of 8).
The winners
Winners here lead with Stealth + Third Person, priced around $20. The breakout hits carry Stealth + Third Person + Adventure; a typical game here doesn't.
The era
The games you compared span 2010 to 2017, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 43 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Batman: Arkham Asylum Game of the Year Edition
2010
Est. copies
≈ 5.5M–8.9M
4.0x vs typical
SteamSpy 2M–5M
Est. revenue
$30.2M–$81.3M after Steam's cut $55.0M–$125.1M before the cut
$19.99
87k reviews
Overwhelmingly Positive
ActionStealth
Batman™: Arkham Knight
2015
Est. copies
≈ 7.8M–12.6M
7.3x vs typical
SteamSpy 2M–5M
Est. revenue
$42.7M–$114.8M after Steam's cut $77.7M–$176.7M before the cut
$19.99
159k reviews
Very Positive
ActionOpen World
DC Universe™ Online
2011
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
Free
Free
22k reviews
Very Positive
Free to PlaySuperhero
Injustice™ 2
2017
Est. copies
≈ 843k–1.4M
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.1M after Steam's cut $21.1M–$47.9M before the cut
$49.99
24k reviews
Very Positive
FightingAction
Batman: Arkham Asylum Game of the Year Edition
2010
Est. copies
≈ 758–1k
too small to compare
SteamSpy 50k–100k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before the cut
$19.99
12 reviews
Positive
ActionBatman
Batman: Arkham City - Game of the Year Edition
2012
Est. copies
≈ 4.9M–8.0M
3.5x vs typical
SteamSpy 2M–5M
Est. revenue
$27.1M–$72.8M after Steam's cut $49.2M–$111.9M before the cut
$19.99
78k reviews
Overwhelmingly Positive
ActionOpen World
Batman™: Arkham Origins
2013
Est. copies
≈ 4.1M–6.7M
3.0x vs typical
SteamSpy 2M–5M
Est. revenue
$22.7M–$61.0M after Steam's cut $41.2M–$93.8M before the cut
$19.99
65k reviews
Very Positive
ActionOpen World
Injustice: Gods Among Us Ultimate Edition
2013
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.8M after Steam's cut $12.7M–$28.9M before the cut
$19.99
20k reviews
Very Positive
FightingSuperhero

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