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How many copies did Shell Out Showdown sell?

Estimated copies sold
≈ 422–685
$1k–$3k after Steam's cut $2k–$5k before the cut
from 17 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Shell Out Showdown out and predicted the genre from its 8 similar games. Every figure here, including Shell Out Showdown's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 521–814
best case 2.9M (Ultimate Chicken Horse)
Games like Shell Out Showdown

The middle of these games

≈ 521–814 copies

≈ $2k after Steam's cut

from ~18 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Ultimate Chicken Horse at ≈ 2.2M–3.6M copies, ≈ $9.2M–$24.6M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 15 reviews in their first month; the spread ran 2 to 162.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Party Game (7 of 8) and 4 Player Local (4 of 8).
The winners
Winners here lead with Party Game, priced around $8. The breakout hits carry Funny + Multiplayer; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Which Way Up: Galaxy Games
2025
Est. copies
≈ 719–1k
1.6x vs typical
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$14.99
29 reviews
Positive
4 Player LocalPhysics
Ultimate Chicken Horse
2016
Est. copies
≈ 2.2M–3.6M
2967x vs typical
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.6M after Steam's cut $16.7M–$37.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
MultiplayerParty
Squarena
2022
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$612–$2k after Steam's cut $1k–$3k before the cut
$4.99
18 reviews
Positive
MultiplayerPhysics
SMYS : Show Me Your Stairs
2024
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$5k before the cut
$11.99
16 reviews
Positive
Party GameLocal Multiplayer
Regular Human Basketball
2018
Est. copies
≈ 13k–21k
24x vs typical
SteamSpy 100k–200k
Est. revenue
$18k–$48k after Steam's cut $33k–$74k before the cut
$4.99
429 reviews
Very Positive
MechsBasketball
Fairyfail
2021
Est. copies
≈ 397–645
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
16 reviews
Positive
ActionLocal Multiplayer
Knock'Em Out
2025
Est. copies
≈ 7k–12k
16x vs typical
SteamSpy under 20k
Est. revenue
$16k–$42k after Steam's cut $28k–$64k before the cut
$7.99
286 reviews
Very Positive
MultiplayerPhysics
Dunk Dunk
2025
Est. copies
≈ 620–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$6.99
25 reviews
Positive
Party GameLocal Multiplayer

Sizing up your own game? See what its genre can realistically do before you build it.