Sign in
wishvane

How many copies did BLACK WITCHCRAFT sell?

Estimated copies sold
≈ 4k–6k
$10k–$27k after Steam's cut $19k–$42k before the cut
from 150 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BLACK WITCHCRAFT out and predicted the genre from its 3 similar games. Every figure here, including BLACK WITCHCRAFT's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 205k–3.9M
best case 7.5M (Assassin's Creed® Odyssey)
Games like BLACK WITCHCRAFT

The middle of these games

≈ 205k–3.9M copies

≈ $3.3M–$89.1M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 3 of your similar games are hits.

From a small set, so take it as a sketch.

Best case: Assassin's Creed® Odyssey at ≈ 5.7M–9.3M copies, ≈ $94.2M–$253.2M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Third Person (2 of 3) and Action RPG (1 of 3).
The winners
Winners here lead with Open World + Historical, priced around $60.
The era
None of the games you compared shipped in the last two years; the newest is from 2022. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assassin's Creed® Odyssey
2018
Est. copies
≈ 5.7M–9.3M
26x vs typical
SteamSpy 5M–10M
Est. revenue
$94.2M–$253.2M after Steam's cut $171.3M–$389.6M before the cut
$59.99
188k reviews
Very Positive
Open WorldRPG
Steelrising
2022
Est. copies
≈ 181k–293k
SteamSpy 200k–500k
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$49.99
7k reviews
Mostly Positive
Souls-likeAtmospheric
Lost in Random™
2021
Est. copies
≈ 131k–213k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$29.99
5k reviews
Very Positive
AdventureAction

Sizing up your own game? See what its genre can realistically do before you build it.