Sign in
wishvane

How many copies did Steelrising sell?

Estimated copies sold
≈ 181k–293k
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
from 7k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Steelrising out and predicted the genre from its 8 similar games. Every figure here, including Steelrising's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.3M–27.4M
best case 39.3M (Black Myth: Wukong)
Games like Steelrising

The middle of these games

≈ 5.3M–27.4M copies

≈ $78.5M–$712.7M after Steam's cut

from ~143k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Black Myth: Wukong at ≈ 30.0M–48.7M copies, ≈ $494.5M–$1329.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 347k reviews in their first month; the spread ran 12k to 836k.
The genre you'd be entering
Your set
Your set clusters on Souls-like (8 of 8) and Dark Fantasy (6 of 8).
The winners
Winners here lead with Mythology + Action RPG, priced around $60.
The era
The games you compared span 2012 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DARK SOULS™ II: Scholar of the First Sin
2015
Est. copies
≈ 6.4M–10.4M
SteamSpy 2M–5M
Est. revenue
$70.7M–$190.0M after Steam's cut $128.5M–$292.3M before the cut
$39.99
132k reviews
Very Positive
Souls-likeDark Fantasy
DARK SOULS™: REMASTERED
2018
Est. copies
≈ 4.7M–7.6M
SteamSpy 2M–5M
Est. revenue
$51.7M–$139.1M after Steam's cut $94.0M–$213.9M before the cut
$39.99
155k reviews
Very Positive
Souls-likeDark Fantasy
Black Myth: Wukong
2024
Est. copies
≈ 30.0M–48.7M
8.4x vs typical
SteamSpy 50M–100M
Est. revenue
$494.5M–$1329.5M after Steam's cut $899.1M–$2045.4M before the cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
ELDEN RING
2022
Est. copies
≈ 28.6M–46.4M
8.0x vs typical
SteamSpy 20M–50M
Est. revenue
$471.3M–$1267.1M after Steam's cut $856.9M–$1949.4M before the cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Lies of P
2023
Est. copies
≈ 2.0M–3.3M
SteamSpy 1M–2M
Est. revenue
$33.4M–$89.7M after Steam's cut $60.7M–$138.1M before the cut
$59.99
82k reviews
Very Positive
Souls-likeAction
DARK SOULS™: Prepare To Die™ Edition
2012
Est. copies
≈ 5.0M–8.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
79k reviews
Very Positive
CODE VEIN
2019
Est. copies
≈ 1.8M–2.9M
SteamSpy 2M–5M
Est. revenue
$29.7M–$79.7M after Steam's cut $53.9M–$122.7M before the cut
$59.99
62k reviews
Very Positive
Souls-likeAnime
DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
3.1x vs typical
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy

Sizing up your own game? See what its genre can realistically do before you build it.