Sign in
wishvane

How many copies did PaintBall War 2 sell?

Estimated copies sold
≈ 3k–5k
$3k–$8k after Steam's cut $6k–$13k before the cut
from 114 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left PaintBall War 2 out and predicted the genre from its 8 similar games. Every figure here, including PaintBall War 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–2.8M
best case 9.1M (theHunter: Call of the Wild™)
Games like PaintBall War 2

The middle of these games

≈ 1.9M–2.8M copies

≈ $21.2M–$21.6M after Steam's cut

from ~37k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: theHunter: Call of the Wild™ at ≈ 7.0M–11.3M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Open World (4 of 8).
The winners
Winners here lead with Racing + Automobile Sim, priced around $17. The breakout hits carry Sports; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DiRT Rally
2015
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Assetto Corsa
2014
Est. copies
≈ 9.7M–15.8M
4.7x vs typical
SteamSpy 5M–10M
Est. revenue
$53.4M–$143.6M after Steam's cut $97.1M–$220.9M before the cut
$19.99
173k reviews
Very Positive
RacingAutomobile Sim
theHunter Classic
2014
Est. copies
≈ 2.5M–4.1M
SteamSpy 5M–10M
Est. revenue
Free
Free
45k reviews
Mixed
Free to PlayHunting
theHunter: Call of the Wild™
2017
Est. copies
≈ 7.0M–11.3M
5.5x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
202k reviews
Very Positive
HuntingOpen World
Steep™
2016
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.5M after Steam's cut $20.6M–$47.0M before the cut
$29.99
33k reviews
Very Positive
SportsOpen World
Golf With Your Friends
2020
Est. copies
≈ 1.9M–3.0M
2.1x vs typical
SteamSpy 2M–5M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before the cut
$14.99
75k reviews
Very Positive
MultiplayerCasual
Fishing Planet
2017
Est. copies
≈ 2.7M–4.3M
2.1x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
77k reviews
Very Positive
FishingFree to Play
Train Simulator Classic
2015
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$11.8M–$31.8M after Steam's cut $21.5M–$48.9M before the cut
$29.99
29k reviews
Mostly Positive
SimulationTrains

Sizing up your own game? See what its genre can realistically do before you build it.