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How many copies did Black Trail VR sell?

Estimated copies sold
≈ 1k–2k
$7k–$19k after Steam's cut $13k–$29k before the cut
from 41 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Black Trail VR out and predicted the genre from its 8 similar games. Every figure here, including Black Trail VR's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 259k–1.3M
best case 2.8M (SteamVR)
Games like Black Trail VR

The middle of these games

≈ 259k–1.3M copies

≈ $2.1M–$11.0M after Steam's cut

from ~17k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: SteamVR at ≈ 2.1M–3.5M copies.

What it took to get here
About half the games that made it here had over 16k reviews in their first month; the spread ran 2k to 38k.
The genre you'd be entering
Your set
Your set clusters on Shooter (8 of 8) and VR (8 of 8).
The winners
Winners here lead with VR + Software.
The era
4 of your 7 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SteamVR
unreleased
Est. copies
≈ 2.1M–3.5M
5.2x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
86k reviews
Very Positive
VRSoftware
Onward
2025
Est. copies
≈ 231k–375k
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$24.99
9k reviews
Mixed
VRShooter
Fallout 4 VR
2017
Est. copies
≈ 301k–490k
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.0M–$20.6M before the cut
$59.99
9k reviews
Mixed
VROpen World
Space Pirate Trainer
2017
Est. copies
≈ 98k–159k
SteamSpy 200k–500k
Est. revenue
$404k–$1.1M after Steam's cut $734k–$1.7M before the cut
$14.99
3k reviews
Very Positive
VRAction
Metro Awakening
2024
Est. copies
≈ 88k–142k
SteamSpy 50k–100k
Est. revenue
$723k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$29.99
4k reviews
Mostly Positive
VRExploration
Pavlov
2024
Est. copies
≈ 1.0M–1.6M
2.4x vs typical
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.6M after Steam's cut $12.6M–$28.6M before the cut
$24.99
41k reviews
Very Positive
VRShooter
BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before the cut
$29.99
36k reviews
Very Positive
VRPhysics
Hot Dogs, Horseshoes & Hand Grenades
2026
Est. copies
≈ 592k–962k
SteamSpy 1M–2M
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$19.99
24k reviews
Overwhelmingly Positive
SandboxVR

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