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How many copies did FPS Tactics sell?

Estimated copies sold
≈ 744–1k
$41k–$110k after Steam's cut $74k–$169k before the cut
from 30 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FPS Tactics out and predicted the genre from its 8 similar games. Every figure here, including FPS Tactics's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 374–1k
best case 25k (GREED IS GOOD)
Games like FPS Tactics

The middle of these games

≈ 374–1k copies

≈ $100–$48k after Steam's cut

from ~19 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: GREED IS GOOD at ≈ 19k–31k copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 9 reviews in their first month; the spread ran 1 to 576.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Exploration (6 of 8) and Tactical RPG (4 of 8).
The winners
Winners here lead with Tactical RPG + Exploration. The breakout hits carry Early Access + PvP + Battle Royale; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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AdventureZombies

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