Sign in
wishvane

How many copies did Secrets of Egypt sell?

Estimated copies sold
≈ 570–927
$2k–$4k after Steam's cut $3k–$6k before the cut
from 23 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Secrets of Egypt out and predicted the genre from its 8 similar games. Every figure here, including Secrets of Egypt's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 80k–618k
best case 3.8M (Mirror 2: Project X)
Games like Secrets of Egypt

The middle of these games

≈ 80k–618k copies

≈ $293k–$1.2M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Mirror 2: Project X at ≈ 2.9M–4.7M copies, ≈ $1.6M–$4.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 120 reviews in their first month; the spread ran 1 to 23k.
The genre you'd be entering
Your set
Your set clusters on Match 3 (7 of 8) and Arcade (4 of 8).
The winners
Winners here lead with Match 3 + Anime, priced around $2.
The era
The games you compared span 2006 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Re:DESTINY
2021
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before the cut
$3.99
450 reviews
Mostly Positive
Sexual ContentMatch 3
Turret Girl
2022
Est. copies
≈ 174–282
too small to compare
SteamSpy 50k–100k
Est. revenue
$334–$897 after Steam's cut $608–$1k before the cut
$6.99
7 reviews
7 user reviews
ActionCasual
Mirror 2: Project X
2022
Est. copies
≈ 2.9M–4.7M
33x vs typical
SteamSpy 2M–5M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.9M–$6.5M before the cut
$1.99
116k reviews
Mostly Negative
3DMatch 3
Bejeweled® 3
2010
Est. copies
≈ 513k–834k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$704k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$4.99
8k reviews
Overwhelmingly Positive
PuzzleCasual
Zuma Deluxe
2006
Est. copies
≈ 429k–697k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$588k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$4.99
7k reviews
Overwhelmingly Positive
Match 3Puzzle
Fight'N Rage
2017
Est. copies
≈ 110k–180k
SteamSpy 200k–500k
Est. revenue
$607k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$19.99
3k reviews
Very Positive
Beat 'em upAction
My Cute Commissar
2020
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$1.99
452 reviews
Very Positive
Match 3Puzzle
Zuma's Revenge!
2009
Est. copies
≈ 222k–361k
SteamSpy 200k–500k
Est. revenue
$305k–$820k after Steam's cut $555k–$1.3M before the cut
$4.99
4k reviews
Very Positive
CasualAction

Sizing up your own game? See what its genre can realistically do before you build it.