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How many copies did Fight'N Rage sell?

Estimated copies sold
≈ 110k–180k
$607k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fight'N Rage out and predicted the genre from its 8 similar games. Every figure here, including Fight'N Rage's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 74k–222k
best case 965k (Dark Deception)
Games like Fight'N Rage

The middle of these games

≈ 74k–222k copies

≈ $175k–$745k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is First-Person (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Dark Deception at ≈ 735k–1.2M copies.

What it took to get here
About half the games that made it here had over 727 reviews in their first month; the spread ran 234 to 3k.
The genre you'd be entering
Your set
Your set clusters on First-Person (4 of 8) and Horror (4 of 8).
The winners
Winners here lead with Horror + First-Person.
The era
The games you compared span 2017 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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