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How many copies did Lil Gator Game sell?

Estimated copies sold
≈ 151k–246k
$832k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
from 6k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lil Gator Game out and predicted the genre from its 4 similar games. Every figure here, including Lil Gator Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 739k–1.4M
best case 1.7M (Spiritfarer®: Farewell Edition)
Games like Lil Gator Game

The middle of these games

≈ 739k–1.4M copies

≈ $2.9M–$12.7M after Steam's cut

from ~32k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 4 of your similar games are hits.

From a small set, so take it as a sketch.

No genre covers most of your similar games. The closest is Exploration (2 of 4), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Spiritfarer®: Farewell Edition at ≈ 1.3M–2.1M copies, ≈ $10.9M–$29.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 321 to 4k.
The genre you'd be entering
Your set
Your set clusters on Exploration (2 of 4) and Puzzle (2 of 4).
The winners
Winners here lead with Emotional + Story Rich, priced around $30.
The era
None of the games you compared shipped in the last two years; the newest is from 2021. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

TOEM: A Photo Adventure
2021
Est. copies
≈ 298k–485k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$19.99
12k reviews
Overwhelmingly Positive
CozyWholesome
Unpacking
2021
Est. copies
≈ 1.0M–1.6M
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.9M after Steam's cut $10.1M–$22.9M before the cut
$19.99
41k reviews
Very Positive
RelaxingCute
Spiritfarer®: Farewell Edition
2020
Est. copies
≈ 1.3M–2.1M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$10.9M–$29.3M after Steam's cut $19.8M–$45.0M before the cut
$29.99
53k reviews
Very Positive
EmotionalStory Rich
A Short Hike
2019
Est. copies
≈ 651k–1.1M
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$7.99
23k reviews
Overwhelmingly Positive
ExplorationRelaxing

Sizing up your own game? See what its genre can realistically do before you build it.