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How many copies did Avoid The Demons sell?

Estimated copies sold
≈ 174–282
$95–$255 after Steam's cut $173–$393 before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Avoid The Demons out and predicted the genre from its 8 similar games. Every figure here, including Avoid The Demons's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 195–757
best case 35.1M (ARK: Survival Evolved)
Games like Avoid The Demons

The middle of these games

≈ 195–757 copies

≈ $189–$942 after Steam's cut

from ~18 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Action-Adventure (3 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: ARK: Survival Evolved at ≈ 26.7M–43.4M copies, ≈ $110.1M–$296.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
The games that made it here had under 23k reviews in their first month.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (3 of 8) and Demons (3 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $42. The breakout hits carry Open World Survival Craft + Multiplayer + Dinosaurs; a typical game here doesn't.
The era
The games you compared span 2017 to 2026, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ARK: Survival Evolved
2017
Est. copies
≈ 26.7M–43.4M
43134x vs typical
SteamSpy 20M–50M
Est. revenue
$110.1M–$296.0M after Steam's cut $200.2M–$455.4M before the cut
$14.99
776k reviews
Very Positive
Open World Survival CraftSurvival
DOOM: The Dark Ages
2025
Est. copies
≈ 1.1M–1.8M
2510x vs typical
SteamSpy 500k–1M
Est. revenue
$21.6M–$58.0M after Steam's cut $39.2M–$89.2M before the cut
$69.99
45k reviews
Very Positive
ActionFPS
Dangerous Lands
2021
Est. copies
≈ 595–967
SteamSpy 100k–200k
Est. revenue
$490–$1k after Steam's cut $890–$2k before the cut
$2.99
24 reviews
Mixed
Spectacle fighterArena Shooter
SinSeed
2021
Est. copies
≈ 1k–2k
3.2x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
58 reviews
Mixed
AdventureAction
Tar Alterra Adventure Game
2021
Est. copies
≈ 50–81
SteamSpy under 20k
Est. revenue
$55–$147 after Steam's cut $100–$226 before the cut
$3.99
2 reviews
2 user reviews
MedievalDemons
Hide Seek Survive
2021
Est. copies
≈ 372–605
SteamSpy 20k–50k
Est. revenue
$510–$1k after Steam's cut $928–$2k before the cut
$4.99
15 reviews
Mixed
HorrorFirst-Person
Become an Adventurer
2024
Est. copies
≈ 74–121
SteamSpy under 20k
Est. revenue
$102–$276 after Steam's cut $185–$424 before the cut
$5.00
3 reviews
3 user reviews
ActionAdventure
4 Classes, Many Paths
2026
Est. copies
≈ 521–846
SteamSpy 20k–50k
Est. revenue
$1k–$4k after Steam's cut $3k–$6k before the cut
$9.99
21 reviews
Positive
Early AccessSouls-like

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