Sign in
wishvane

How many copies did The Invasion sell?

Estimated copies sold
≈ 25–40
$6–$16 after Steam's cut $11–$25 before the cut
from 1 reviews (1 user reviews)
Thin evidence: 1 review. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Invasion out and predicted the genre from its 8 similar games. Every figure here, including The Invasion's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 55k–76k
best case 474k (Nova Drift)
Games like The Invasion

The middle of these games

≈ 55k–76k copies

≈ $138k–$261k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Nova Drift at ≈ 361k–587k copies, ≈ $1.8M–$4.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 939 reviews in their first month; the spread ran 281 to 12k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Rogue-lite (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $5.
The era
The games you compared span 2009 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Goobies
2023
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$80k–$215k after Steam's cut $146k–$332k before the cut
$5.99
2k reviews
Very Positive
Action RoguelikeTop-Down Shooter
Zombie Shooter
2009
Est. copies
≈ 85k–138k
SteamSpy 200k–500k
Est. revenue
$116k–$313k after Steam's cut $211k–$481k before the cut
$4.99
1k reviews
Very Positive
ZombiesShooter
SNKRX
2021
Est. copies
≈ 108k–175k
2.6x vs typical
SteamSpy 50k–100k
Est. revenue
$88k–$238k after Steam's cut $161k–$366k before the cut
$2.99
4k reviews
Very Positive
Action RoguelikeRogue-lite
Alien Shooter
2009
Est. copies
≈ 300k–488k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$412k–$1.1M after Steam's cut $749k–$1.7M before the cut
$4.99
5k reviews
Overwhelmingly Positive
ShooterAction
10 Minutes Till Dawn
2022
Est. copies
≈ 102k–167k
2.5x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Shoot 'Em UpAction Roguelike
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 42k–69k
SteamSpy 50k–100k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before the cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
Nova Drift
2024
Est. copies
≈ 361k–587k
8.8x vs typical
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$17.99
15k reviews
Overwhelmingly Positive
Action RoguelikeArena Shooter
Fashion Police Squad
2022
Est. copies
≈ 39k–64k
SteamSpy 20k–50k
Est. revenue
$217k–$583k after Steam's cut $394k–$897k before the cut
$19.99
2k reviews
Very Positive
Boomer ShooterFPS

Sizing up your own game? See what its genre can realistically do before you build it.