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How many copies did 10 Minutes Till Dawn sell?

Estimated copies sold
≈ 102k–167k
from 4k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 10 Minutes Till Dawn out and predicted the genre from its 8 similar games. Every figure here, including 10 Minutes Till Dawn's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 51k–384k
best case 946k (20 Minutes Till Dawn)
Games like 10 Minutes Till Dawn

The middle of these games

≈ 51k–384k copies

≈ $450k–$1.8M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: 20 Minutes Till Dawn at ≈ 720k–1.2M copies, ≈ $989k–$2.7M after Steam's cut.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 743 to 21k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Rogue-like (4 of 8).
The winners
Winners here lead with Action Roguelike + Bullet Hell, priced around $5.
The era
The games you compared span 2013 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crawl
2017
Est. copies
≈ 251k–409k
2.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$14.99
7k reviews
Very Positive
Pixel GraphicsLocal Multiplayer
20 Minutes Till Dawn
2023
Est. copies
≈ 720k–1.2M
7.9x vs typical
SteamSpy 1M–2M
Est. revenue
$989k–$2.7M after Steam's cut $1.8M–$4.1M before the cut
$4.99
29k reviews
Very Positive
Action RoguelikeBullet Hell
Magicraft
2024
Est. copies
≈ 416k–676k
4.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before the cut
$15.99
17k reviews
Very Positive
Action RoguelikeRogue-lite
Hell is Others
2022
Est. copies
≈ 29k–47k
SteamSpy 500k–1M
Est. revenue
$119k–$319k after Steam's cut $216k–$491k before the cut
$14.99
1k reviews
Mostly Positive
Rogue-likeTop-Down
Sundered®: Eldritch Edition
2017
Est. copies
≈ 178k–289k
SteamSpy 200k–500k
Est. revenue
$978k–$2.6M after Steam's cut $1.8M–$4.0M before the cut
$19.99
5k reviews
Very Positive
RoguevaniaMetroidvania
Fresh Body
2021
Est. copies
≈ 32k–52k
SteamSpy 50k–100k
Est. revenue
$88k–$236k after Steam's cut $160k–$364k before the cut
$9.99
1k reviews
Mostly Positive
Action RoguelikeIndie
BELOW
2018
Est. copies
≈ 42k–68k
SteamSpy under 20k
Est. revenue
$286k–$768k after Steam's cut $519k–$1.2M before the cut
$24.99
1k reviews
Mostly Positive
Open WorldAction
Eldritch
2013
Est. copies
≈ 140k–228k
SteamSpy 200k–500k
Est. revenue
$579k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$14.99
2k reviews
Very Positive
Action RoguelikeRogue-like

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