Sign in
wishvane

How many copies did JUST HOOPS sell?

Estimated copies sold
≈ 422–685
$1k–$3k after Steam's cut $2k–$5k before the cut
from 17 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left JUST HOOPS out and predicted the genre from its 8 similar games. Every figure here, including JUST HOOPS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 250–463
best case 25k (Blacktop Hoops)
Games like JUST HOOPS

The middle of these games

≈ 250–463 copies

≈ $427–$647 after Steam's cut

from ~10 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Blacktop Hoops at ≈ 19k–31k copies, ≈ $155k–$417k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 14 reviews in their first month; the spread ran 2 to 685.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sports (8 of 8) and VR (8 of 8).
The winners
Winners here lead with Sports + VR, priced around $11. The breakout hits carry Action; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pickup Basketball VR
2021
Est. copies
≈ 2k–3k
8.1x vs typical
SteamSpy under 20k
Est. revenue
$5k–$14k after Steam's cut $10k–$22k before the cut
$9.99
77 reviews
Mostly Positive
SportsVR
VTB Basketball League VR
2019
Est. copies
≈ 518–842
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
Free
Free
18 reviews
Mostly Positive
SimulationBasketball
Nothin' But Net
2018
Est. copies
≈ 213–346
SteamSpy under 20k
Est. revenue
$292–$786 after Steam's cut $531–$1k before the cut
$4.99
7 reviews
7 user reviews
SportsVR
Hoops VR
2016
Est. copies
≈ 3k–4k
6.9x vs typical
SteamSpy under 20k
Est. revenue
$5k–$12k after Steam's cut $8k–$19k before the cut
$5.99
66 reviews
Mostly Positive
SimulationSports
Basketball Madness
2020
Est. copies
≈ 298–484
SteamSpy under 20k
Est. revenue
$409–$1k after Steam's cut $744–$2k before the cut
$4.99
12 reviews
Positive
CasualSports
Rezzil Player
2022
Est. copies
≈ 124–202
SteamSpy under 20k
Est. revenue
$170–$459 after Steam's cut $309–$706 before the cut
$4.99
5 reviews
5 user reviews
SimulationSports
Blacktop Hoops
2024
Est. copies
≈ 19k–31k
80x vs typical
SteamSpy 50k–100k
Est. revenue
$155k–$417k after Steam's cut $282k–$641k before the cut
$29.99
758 reviews
Very Positive
SportsBasketball
VR SUPER SPORTS
2017
Est. copies
≈ 4k–7k
13x vs typical
SteamSpy under 20k
Est. revenue
$15k–$40k after Steam's cut $27k–$62k before the cut
$12.99
122 reviews
Mixed
SportsAction

Sizing up your own game? See what its genre can realistically do before you build it.