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How big is INFEES?

Estimated owners
≈ 694–1k
from 28 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left INFEES out and predicted the genre from its 8 similar games. Every figure here, including INFEES's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 53k–595k
best case 13.0M (7 Days to Die)
Games like INFEES

The middle of these games

≈ 53k–595k copies

≈ $496k–$1.2M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: 7 Days to Die at ≈ 9.9M–16.1M copies, ≈ $122.7M–$330.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 900 reviews in their first month; the spread ran 74 to 327k.
The genre you'd be entering
Your set
Your set clusters on Zombies (6 of 8) and FPS (5 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $45.
The era
The games you compared span 2014 to 2024, and 2 of your 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 449k–729k
2.9x vs typical
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ActionMultiplayer
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Est. copies
≈ 467k–758k
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$641k–$1.7M after Steam's cut $1.2M–$2.6M before the cut
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IndieAction
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≈ 6k–10k
SteamSpy 20k–50k
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ActionMultiplayer
Blockstorm
2015
Est. copies
≈ 308k–501k
SteamSpy 500k–1M
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Free
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ActionFPS
Zelter
2020
Est. copies
≈ 49k–80k
SteamSpy 200k–500k
Est. revenue
$269k–$723k after Steam's cut $489k–$1.1M before the cut
$19.99
2k reviews
Mixed
ZombiesSurvival
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
63x vs typical
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies
Murder Miners
2014
Est. copies
≈ 357k–580k
SteamSpy 500k–1M
Est. revenue
$293k–$789k after Steam's cut $533k–$1.2M before the cut
$2.99
6k reviews
Very Positive
Level EditorSplit Screen
Walking Zombie: Shooter
2018
Est. copies
≈ 15k–25k
SteamSpy 50k–100k
Est. revenue
$21k–$57k after Steam's cut $38k–$87k before the cut
$4.99
507 reviews
Mostly Positive
ActionCasual

Sizing up your own game? See what its genre can realistically do before you build it.