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How many copies did Zelter sell?

Estimated copies sold
≈ 49k–80k
$269k–$723k after Steam's cut $489k–$1.1M before the cut
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Zelter out and predicted the genre from its 8 similar games. Every figure here, including Zelter's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–509k
best case 13.0M (7 Days to Die)
Games like Zelter

The middle of these games

≈ 7k–509k copies

≈ $14k–$2.9M after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: 7 Days to Die at ≈ 9.9M–16.1M copies, ≈ $122.7M–$330.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 345 reviews in their first month; the spread ran 14 to 327k.
The genre you'd be entering
Your set
Your set clusters on Survival (7 of 8) and Open World (4 of 8).
The winners
Winners here lead with Survival + Zombies, priced around $45.
The era
The games you compared span 2014 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Colony Survival
2017
Est. copies
≈ 309k–502k
7.6x vs typical
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$24.95
9k reviews
Very Positive
Darfall
2025
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$86k–$230k after Steam's cut $156k–$355k before the cut
$24.99
503 reviews
Mostly Positive
Base-BuildingCity Builder
CastleMiner Z
2014
Est. copies
≈ 625k–1.0M
9.4x vs typical
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$5.99
11k reviews
Very Positive
Open World Survival CraftSurvival
Genesis Online
2015
Est. copies
≈ 91k–148k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
2k reviews
Mostly Negative
Free to PlaySurvival
Crafting Dead
2017
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$8k–$20k after Steam's cut $14k–$31k before the cut
$4.99
160 reviews
Mixed
SurvivalZombies
ZIC – Zombies in City
2019
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$7k–$20k after Steam's cut $13k–$30k before the cut
$4.99
185 reviews
Very Positive
ShooterMultiplayer
Zombie Derby: Pixel Survival
2020
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before the cut
$4.99
108 reviews
Very Positive
ActionRacing
7 Days to Die
2024
Est. copies
≈ 9.9M–16.1M
338x vs typical
SteamSpy 10M–20M
Est. revenue
$122.7M–$330.0M after Steam's cut $223.1M–$507.7M before the cut
$44.99
400k reviews
Very Positive
SurvivalZombies

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