Sign in
wishvane

How many copies did Rescue Party: Live! sell?

Estimated copies sold
≈ 5k–9k
$15k–$40k after Steam's cut $27k–$61k before the cut
from 216 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rescue Party: Live! out and predicted the genre from its 8 similar games. Every figure here, including Rescue Party: Live!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–91k
best case 234k (Rubber Bandits)
Games like Rescue Party: Live!

The middle of these games

≈ 31k–91k copies

≈ $171k–$404k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

No genre covers most of your similar games. The closest is Arcade (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Rubber Bandits at ≈ 178k–290k copies, ≈ $490k–$1.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 185 reviews in their first month; the spread ran 83 to 282.
The genre you'd be entering
Your set
Your set clusters on Arcade (4 of 8) and Party (3 of 8).
The winners
Winners here lead with Party Game + Party, priced around $10.
The era
The games you compared span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Football Simulator
2022
Est. copies
≈ 23k–37k
SteamSpy under 20k
Est. revenue
$126k–$339k after Steam's cut $229k–$521k before the cut
$19.99
924 reviews
Mostly Positive
Early AccessMod
Boomerang Fu
2020
Est. copies
≈ 75k–122k
2.5x vs typical
SteamSpy 100k–200k
Est. revenue
$310k–$834k after Steam's cut $564k–$1.3M before the cut
$14.99
3k reviews
Overwhelmingly Positive
4 Player LocalLocal Multiplayer
Rubber Bandits
2021
Est. copies
≈ 178k–290k
6.0x vs typical
SteamSpy 500k–1M
Est. revenue
$490k–$1.3M after Steam's cut $890k–$2.0M before the cut
$9.99
7k reviews
Very Positive
Family FriendlyParty Game
Flat Heroes
2016
Est. copies
≈ 24k–39k
SteamSpy 50k–100k
Est. revenue
$66k–$177k after Steam's cut $120k–$272k before the cut
$9.99
576 reviews
Very Positive
2DPvP
Hidden in Plain Sight
2014
Est. copies
≈ 54k–87k
SteamSpy 50k–100k
Est. revenue
$89k–$238k after Steam's cut $161k–$366k before the cut
$5.99
960 reviews
Overwhelmingly Positive
Local Multiplayer4 Player Local
Golf Gang
2022
Est. copies
≈ 35k–58k
SteamSpy 50k–100k
Est. revenue
$97k–$262k after Steam's cut $177k–$402k before the cut
$9.99
1k reviews
Very Positive
Mini GolfMultiplayer
Olympic Games Tokyo 2020 – The Official Video Game™
2021
Est. copies
≈ 68k–110k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Mixed
SportsCasual
The Jackbox Party Pack 10
2023
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$128k–$343k after Steam's cut $232k–$528k before the cut
$29.99
624 reviews
Mixed
CasualParty

Sizing up your own game? See what its genre can realistically do before you build it.