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wishvane

How many copies did GUNDAM BREAKER 4 sell?

Estimated copies sold
≈ 105k–170k
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
from 4k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left GUNDAM BREAKER 4 out and predicted the genre from its 8 similar games. Every figure here, including GUNDAM BREAKER 4's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 40k–67k
best case 134k (M.A.S.S. Builder)
Games like GUNDAM BREAKER 4

The middle of these games

≈ 40k–67k copies

≈ $365k–$505k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: M.A.S.S. Builder at ≈ 102k–166k copies, ≈ $702k–$1.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 720 reviews in their first month; the spread ran 90 to 4k.
The genre you'd be entering
Your set
Your set clusters on Hack and Slash (7 of 8) and Mechs (5 of 8).
The winners
Winners here lead with Action RPG + Mechs, priced around $25. The breakout hits carry Early Access + Gun Customization + Indie; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ZONE OF THE ENDERS THE 2nd RUNNER : M∀RS / アヌビス ゾーン・オブ・エンダーズ : マーズ
2018
Est. copies
≈ 41k–67k
SteamSpy 50k–100k
Est. revenue
$341k–$918k after Steam's cut $621k–$1.4M before the cut
$29.99
1k reviews
Mostly Positive
ActionMechs
M.A.S.S. Builder
2025
Est. copies
≈ 102k–166k
3.3x vs typical
SteamSpy 100k–200k
Est. revenue
$702k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$24.99
4k reviews
Very Positive
Early AccessAction RPG
Metal Bringer
2025
Est. copies
≈ 29k–47k
SteamSpy 20k–50k
Est. revenue
$159k–$426k after Steam's cut $288k–$656k before the cut
$19.99
1k reviews
Very Positive
Action RoguelikeMechs
MEGATON MUSASHI W: WIRED
2024
Est. copies
≈ 18k–29k
too small to compare
SteamSpy 20k–50k
Est. revenue
$247k–$665k after Steam's cut $449k–$1.0M before the cut
$49.99
725 reviews
Mostly Positive
Spectacle fighterHack and Slash
METALLIC CHILD
2021
Est. copies
≈ 31k–50k
SteamSpy 200k–500k
Est. revenue
$211k–$568k after Steam's cut $384k–$873k before the cut
$24.99
1k reviews
Very Positive
CuteAction Roguelike
TRANSFORMERS: Devastation
2015
Est. copies
≈ 61k–99k
SteamSpy 20k–50k
Est. revenue
Free
Free
1k reviews
Very Positive
ActionRobots
Oblivion Override
2024
Est. copies
≈ 51k–82k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$251k–$675k after Steam's cut $457k–$1.0M before the cut
$17.99
2k reviews
Very Positive
Action RoguelikeHack and Slash
Panzer Paladin
2020
Est. copies
≈ 17k–27k
too small to compare
SteamSpy 20k–50k
Est. revenue
$92k–$247k after Steam's cut $167k–$380k before the cut
$19.99
673 reviews
Mostly Positive
2D PlatformerMechs

Sizing up your own game? See what its genre can realistically do before you build it.