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How many copies did Cat Leather Jackets sell?

Estimated copies sold
≈ 3k–4k
$7k–$19k after Steam's cut $13k–$29k before the cut
from 102 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cat Leather Jackets out and predicted the genre from its 8 similar games. Every figure here, including Cat Leather Jackets's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 9k–110k
best case 271k (MUSYNX)
Games like Cat Leather Jackets

The middle of these games

≈ 9k–110k copies

≈ $54k–$684k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: MUSYNX at ≈ 206k–335k copies, ≈ $226k–$608k after Steam's cut.

What it took to get here
About half the games that made it here had over 608 reviews in their first month; the spread ran 29 to 2k.
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Music (7 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $4.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Symphonic Rain
2017
Est. copies
≈ 43k–69k
SteamSpy 20k–50k
Est. revenue
$468k–$1.3M after Steam's cut $850k–$1.9M before the cut
$39.99
1k reviews
Overwhelmingly Positive
Visual NovelMusic
MUSYNX
2018
Est. copies
≈ 206k–335k
6.5x vs typical
SteamSpy 200k–500k
Est. revenue
$226k–$608k after Steam's cut $411k–$936k before the cut
$3.99
7k reviews
Very Positive
RhythmMusic
KALPA: Cosmic Symphony
2025
Est. copies
≈ 21k–34k
SteamSpy under 20k
Est. revenue
$116k–$312k after Steam's cut $211k–$480k before the cut
$19.99
852 reviews
Very Positive
Early AccessRhythm
Touhou Danmaku Kagura Phantasia Lost
2024
Est. copies
≈ 62k–100k
2.4x vs typical
SteamSpy 100k–200k
Est. revenue
$338k–$910k after Steam's cut $615k–$1.4M before the cut
$19.99
2k reviews
Very Positive
MusicAction
A Musical Story
2022
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$31k–$82k after Steam's cut $56k–$126k before the cut
$14.99
299 reviews
Very Positive
RhythmMusic
Rift of the NecroDancer
2025
Est. copies
≈ 152k–247k
5.9x vs typical
SteamSpy 50k–100k
Est. revenue
$836k–$2.2M after Steam's cut $1.5M–$3.5M before the cut
$19.99
6k reviews
Very Positive
RhythmMinigames
Mound of Music
2024
Est. copies
≈ 918–1k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$10k before the cut
$9.99
37 reviews
Positive
MusicVisual Novel
NOISZ
2018
Est. copies
≈ 5k–7k
SteamSpy under 20k
Est. revenue
$25k–$68k after Steam's cut $46k–$104k before the cut
$19.99
151 reviews
Very Positive

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