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How many copies did BITGUN sell?

Estimated copies sold
≈ 992–2k
$3k–$7k after Steam's cut $5k–$11k before the cut
from 40 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left BITGUN out and predicted the genre from its 8 similar games. Every figure here, including BITGUN's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 62k–128k
best case 220k (The Last Stand: Aftermath)
Games like BITGUN

The middle of these games

≈ 62k–128k copies

≈ $211k–$590k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: The Last Stand: Aftermath at ≈ 167k–272k copies, ≈ $1.1M–$3.1M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 204 to 3k.
The genre you'd be entering
Your set
Your set clusters on Zombies (7 of 8) and Action Roguelike (6 of 8).
The winners
Winners here lead with Zombies + Survival, priced around $25.
The era
The games you compared span 2009 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Section 13
2025
Est. copies
≈ 23k–37k
SteamSpy 20k–50k
Est. revenue
$124k–$334k after Steam's cut $226k–$513k before the cut
$19.99
910 reviews
Mostly Positive
DarkTop-Down Shooter
FatalZone
2024
Est. copies
≈ 57k–92k
SteamSpy 200k–500k
Est. revenue
$109k–$293k after Steam's cut $198k–$450k before the cut
$6.99
2k reviews
Mixed
Action RoguelikeBullet Hell
West of Dead
2020
Est. copies
≈ 55k–90k
SteamSpy 200k–500k
Est. revenue
$303k–$814k after Steam's cut $551k–$1.3M before the cut
$19.99
2k reviews
Mostly Positive
Replay ValueRogue-like
10 Miles To Safety
2020
Est. copies
≈ 25k–40k
SteamSpy 100k–200k
Est. revenue
$68k–$184k after Steam's cut $124k–$283k before the cut
$9.99
1k reviews
Mostly Positive
StrategyAction
The Last Stand: Aftermath
2021
Est. copies
≈ 167k–272k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$24.99
7k reviews
Very Positive
ZombiesSurvival
Zombie Shooter
2009
Est. copies
≈ 85k–138k
SteamSpy 200k–500k
Est. revenue
$116k–$313k after Steam's cut $211k–$481k before the cut
$4.99
1k reviews
Very Positive
ZombiesShooter
Apocalypse Party
2023
Est. copies
≈ 135k–219k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$370k–$996k after Steam's cut $673k–$1.5M before the cut
$9.99
5k reviews
Mostly Positive
CasualSingleplayer
Zombieville USA 3D
2025
Est. copies
≈ 57k–93k
SteamSpy 50k–100k
Est. revenue
$157k–$421k after Steam's cut $285k–$648k before the cut
$9.99
2k reviews
Very Positive
ArcadeAction

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