Sign in
wishvane

How many copies did Zombieville USA 3D sell?

Estimated copies sold
≈ 57k–93k
$157k–$421k after Steam's cut $285k–$648k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Zombieville USA 3D out and predicted the genre from its 8 similar games. Every figure here, including Zombieville USA 3D's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 64k–135k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Zombieville USA 3D

The middle of these games

≈ 64k–135k copies

≈ $138k–$163k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–1.9M copies, ≈ $4.3M–$11.5M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 590 to 41k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Rogue-lite (8 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $13.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–1.9M
18x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.5M after Steam's cut $7.7M–$17.6M before the cut
$12.99
48k reviews
Very Positive
DwarfAction Roguelike
Time Wasters
2023
Est. copies
≈ 65k–105k
SteamSpy 200k–500k
Est. revenue
$89k–$239k after Steam's cut $162k–$368k before the cut
$4.99
3k reviews
Very Positive
Action RoguelikeBullet Hell
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 42k–69k
SteamSpy 50k–100k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before the cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
HoloCure - Save the Fans!
2023
Est. copies
≈ 1.0M–1.6M
16x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
41k reviews
Overwhelmingly Positive
Pixel GraphicsBullet Hell
10 Minutes Till Dawn
2022
Est. copies
≈ 102k–167k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Overwhelmingly Positive
Shoot 'Em UpAction Roguelike
The Spell Brigade
2026
Est. copies
≈ 411k–668k
6.3x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$3.9M after Steam's cut $2.7M–$6.1M before the cut
$12.99
17k reviews
Very Positive
Action RoguelikeOnline Co-Op
Goobies
2023
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$80k–$215k after Steam's cut $146k–$332k before the cut
$5.99
2k reviews
Very Positive
Action RoguelikeTop-Down Shooter
SNKRX
2021
Est. copies
≈ 108k–175k
1.7x vs typical
SteamSpy 50k–100k
Est. revenue
$88k–$238k after Steam's cut $161k–$366k before the cut
$2.99
4k reviews
Very Positive
Action RoguelikeRogue-lite

Sizing up your own game? See what its genre can realistically do before you build it.