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How many copies did Survive The Hill sell?

Estimated copies sold
≈ 2k–3k
$9k–$25k after Steam's cut $17k–$39k before the cut
from 69 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Survive The Hill out and predicted the genre from its 8 similar games. Every figure here, including Survive The Hill's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–2.3M
best case 5.3M (Escape the Backrooms)
Games like Survive The Hill

The middle of these games

≈ 1.7M–2.3M copies

≈ $3.9M–$14.3M after Steam's cut

from ~46k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Escape the Backrooms at ≈ 4.0M–6.6M copies, ≈ $11.1M–$29.8M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Horror (7 of 8) and Co-op (6 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $10. The breakout hits carry Escape Room + First-Person + Psychological Horror; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Notes of Soul
2019
Est. copies
≈ 481k–782k
too small to compare
SteamSpy 500k–1M
Est. revenue
$4.0M–$10.7M after Steam's cut $7.2M–$16.4M before the cut
$29.99
17k reviews
Mostly Positive
HorrorMassively Multiplayer
Resident Evil 6
2013
Est. copies
≈ 4.5M–7.3M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$24.7M–$66.3M after Steam's cut $44.8M–$102.0M before the cut
$19.99
71k reviews
Mostly Positive
ZombiesAction
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Pacify
2019
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$4.99
43k reviews
Very Positive
HorrorOnline Co-Op
Blood and Bacon
2016
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$413k–$1.1M after Steam's cut $752k–$1.7M before the cut
$0.99
37k reviews
Overwhelmingly Positive
GoreFunny
Escape the Backrooms
2025
Est. copies
≈ 4.0M–6.6M
3.6x vs typical
SteamSpy 2M–5M
Est. revenue
$11.1M–$29.8M after Steam's cut $20.1M–$45.8M before the cut
$9.99
163k reviews
Very Positive
HorrorMultiplayer
Resident Evil Revelations 2
2015
Est. copies
≈ 1.6M–2.5M
SteamSpy 1M–2M
Est. revenue
$8.6M–$23.1M after Steam's cut $15.6M–$35.6M before the cut
$19.99
32k reviews
Mostly Positive
ZombiesHorror
Backrooms: Escape Together
2022
Est. copies
≈ 1.2M–1.9M
SteamSpy 500k–1M
Est. revenue
$3.3M–$8.8M after Steam's cut $6.0M–$13.6M before the cut
$9.99
48k reviews
Very Positive
MultiplayerHorror

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