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How many copies did Crash Time - Undercover sell?

Estimated copies sold
≈ 5k–8k
$19k–$52k after Steam's cut $35k–$80k before the cut
from 190 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Crash Time - Undercover out and predicted the genre from its 8 similar games. Every figure here, including Crash Time - Undercover's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.0M–9.9M
best case 9.9M (Forza Horizon 4)
Games like Crash Time - Undercover

The middle of these games

≈ 4.0M–9.9M copies

≈ $39.5M–$126.5M after Steam's cut

from ~173k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Forza Horizon 4 at ≈ 7.5M–12.2M copies.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 5 to 42k.
The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Automobile Sim (6 of 8).
The winners
Winners here lead with Racing + Open World.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Assetto Corsa
2014
Est. copies
≈ 9.7M–15.8M
SteamSpy 5M–10M
Est. revenue
$53.4M–$143.6M after Steam's cut $97.1M–$220.9M before the cut
$19.99
173k reviews
Very Positive
RacingAutomobile Sim
Forza Horizon 5
2021
Est. copies
≈ 6.9M–11.3M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$114.2M–$307.2M after Steam's cut $207.7M–$472.6M before the cut
$59.99
279k reviews
Very Positive
RacingOpen World
Car Mechanic Simulator 2018
2017
Est. copies
≈ 1.9M–3.2M
SteamSpy 2M–5M
Est. revenue
$10.7M–$28.8M after Steam's cut $19.4M–$44.2M before the cut
$19.99
57k reviews
Very Positive
SimulationAutomobile Sim
The Crew™ 2
2018
Est. copies
≈ 3.0M–4.9M
SteamSpy 2M–5M
Est. revenue
$25.0M–$67.1M after Steam's cut $45.4M–$103.3M before the cut
$29.99
100k reviews
Mostly Positive
RacingOpen World
Forza Horizon 4
2021
Est. copies
≈ 7.5M–12.2M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
303k reviews
Very Positive
RacingOpen World
Drive Me to Hell
2024
Est. copies
≈ 7k–11k
too small to compare
SteamSpy under 20k
Est. revenue
$4k–$10k after Steam's cut $7k–$16k before the cut
$1.99
279 reviews
Very Positive
ActionRacing
Transporter Truck Simulator
2019
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$4.99
86 reviews
Very Positive
RacingSports
Speed Night
2023
Est. copies
≈ 298–484
too small to compare
SteamSpy under 20k
Est. revenue
$409–$1k after Steam's cut $744–$2k before the cut
$4.99
12 reviews
Mixed
RacingRPG

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