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How many copies did Sokobond Express sell?

Estimated copies sold
≈ 3k–4k
$11k–$29k after Steam's cut $20k–$45k before the cut
from 107 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sokobond Express out and predicted the genre from its 8 similar games. Every figure here, including Sokobond Express's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 52k–337k
best case 434k (The Talos Principle 2)
Games like Sokobond Express

The middle of these games

≈ 52k–337k copies

≈ $442k–$1.6M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: The Talos Principle 2 at ≈ 331k–538k copies, ≈ $2.7M–$7.3M after Steam's cut.

What it took to get here
About half the games that made it here had over 445 reviews in their first month; the spread ran 91 to 5k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (8 of 8) and First-Person (4 of 8).
The winners
Winners here lead with Puzzle + Story Rich, priced around $30.
The era
The games you compared span 2011 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

while True: learn()
2019
Est. copies
≈ 235k–382k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$841k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
Botany Manor
2024
Est. copies
≈ 39k–63k
SteamSpy 50k–100k
Est. revenue
$265k–$712k after Steam's cut $481k–$1.1M before the cut
$24.99
2k reviews
Overwhelmingly Positive
ExplorationPuzzle
The Talos Principle 2
2023
Est. copies
≈ 331k–538k
3.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$29.99
13k reviews
Very Positive
Lightmatter
2020
Est. copies
≈ 72k–117k
SteamSpy 200k–500k
Est. revenue
$396k–$1.1M after Steam's cut $721k–$1.6M before the cut
$19.99
3k reviews
Very Positive
LogicIndie
Machinika: Museum
2021
Est. copies
≈ 156k–254k
1.6x vs typical
SteamSpy 100k–200k
Est. revenue
$343k–$922k after Steam's cut $623k–$1.4M before the cut
$7.99
6k reviews
Very Positive
PuzzleMystery
SpaceChem
2011
Est. copies
≈ 321k–522k
SteamSpy 1M–2M
Est. revenue
$883k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$9.99
5k reviews
Very Positive
PuzzleDifficult
Sokobond
2014
Est. copies
≈ 40k–65k
SteamSpy under 20k
Est. revenue
$165k–$443k after Steam's cut $299k–$681k before the cut
$14.99
713 reviews
Very Positive
SokobanScience
MOLEK-SYNTEZ
2019
Est. copies
≈ 20k–32k
SteamSpy 200k–500k
Est. revenue
$55k–$147k after Steam's cut $99k–$226k before the cut
$9.99
690 reviews
Very Positive

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