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How many copies did Rhythm Brawl sell?

Estimated copies sold
≈ 3k–5k
$5k–$12k after Steam's cut $8k–$19k before the cut
from 135 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Rhythm Brawl out and predicted the genre from its 8 similar games. Every figure here, including Rhythm Brawl's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–1.4M
best case 46.9M (Geometry Dash)
Games like Rhythm Brawl

The middle of these games

≈ 1.1M–1.4M copies

≈ $2.4M–$8.1M after Steam's cut

from ~21k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Geometry Dash at ≈ 35.7M–58.0M copies, ≈ $49.0M–$131.7M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Rhythm (7 of 8) and Music (6 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $5. The breakout hits carry Music + Difficult + Level Editor; a typical game here doesn't.
The era
The games you compared span 2008 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.9M
4.0x vs typical
SteamSpy 2M–5M
Est. revenue
$4.0M–$10.6M after Steam's cut $7.2M–$16.4M before the cut
$5.99
83k reviews
Very Positive
RhythmMusic
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
5.9x vs typical
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$2.99
122k reviews
Very Positive
MusicRhythm
DJMAX RESPECT V
2020
Est. copies
≈ 863k–1.4M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$11.9M–$31.9M after Steam's cut $21.6M–$49.1M before the cut
$49.99
35k reviews
Very Positive
RhythmMusic
Super Hexagon
2012
Est. copies
≈ 1.6M–2.6M
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$2.99
25k reviews
Overwhelmingly Positive
DifficultGreat Soundtrack
One Finger Death Punch
2014
Est. copies
≈ 915k–1.5M
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$4.99
16k reviews
Overwhelmingly Positive
Action2D Fighter
Geometry Dash
2014
Est. copies
≈ 35.7M–58.0M
31x vs typical
SteamSpy 5M–10M
Est. revenue
$49.0M–$131.7M after Steam's cut $89.1M–$202.7M before the cut
$4.99
638k reviews
Very Positive
DifficultMusic
AudioSurf
2008
Est. copies
≈ 701k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
3.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $21.9M–$49.9M before the cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm

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