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How many copies did Bull3000VRTS sell?

Estimated copies sold
≈ 74–121
$204–$550 after Steam's cut $370–$846 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bull3000VRTS out and predicted the genre from its 8 similar games. Every figure here, including Bull3000VRTS's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.9M–5.0M
best case 6.9M (Age of Empires II: Definitive Edition)
Games like Bull3000VRTS

The middle of these games

≈ 1.9M–5.0M copies

≈ $23.3M–$56.9M after Steam's cut

from ~69k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Age of Empires II: Definitive Edition at ≈ 5.2M–8.5M copies, ≈ $50.4M–$135.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 10k reviews in their first month; the spread ran 20 to 19k.
The genre you'd be entering
Your set
Your set clusters on Base-Building (8 of 8) and RTS (7 of 8).
The winners
Winners here lead with RTS + City Builder, priced around $35.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Empires II: Definitive Edition
2019
Est. copies
≈ 5.2M–8.5M
2.6x vs typical
SteamSpy 2M–5M
Est. revenue
$50.4M–$135.5M after Steam's cut $91.6M–$208.4M before the cut
$34.99
182k reviews
Very Positive
StrategyRTS
They Are Billions
2019
Est. copies
≈ 1.5M–2.4M
SteamSpy 2M–5M
Est. revenue
$12.2M–$32.8M after Steam's cut $22.2M–$50.5M before the cut
$29.99
51k reviews
Very Positive
Base-BuildingColony Sim
Northgard: Definitive Edition
2018
Est. copies
≈ 2.1M–3.4M
SteamSpy 2M–5M
Est. revenue
$20.1M–$54.0M after Steam's cut $36.5M–$83.1M before the cut
$34.99
69k reviews
Very Positive
StrategyCity Builder
No King No Kingdom VR
2020
Est. copies
≈ 719–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$9.99
29 reviews
Mixed
ActionStrategy
Age of Empires IV: Anniversary Edition
2021
Est. copies
≈ 2.4M–3.8M
SteamSpy 2M–5M
Est. revenue
$26.0M–$69.9M after Steam's cut $47.2M–$107.5M before the cut
$39.99
95k reviews
Very Positive
StrategyRTS
Age of Empires II (Retired)
2013
Est. copies
≈ 6.5M–10.6M
SteamSpy 5M–10M
Est. revenue
$35.7M–$96.0M after Steam's cut $64.9M–$147.8M before the cut
$19.99
103k reviews
Overwhelmingly Positive
StrategyRTS
Age of Empires III: Definitive Edition
2020
Est. copies
≈ 1.4M–2.2M
SteamSpy 1M–2M
Est. revenue
$13.0M–$35.1M after Steam's cut $23.7M–$54.0M before the cut
$34.99
55k reviews
Very Positive
StrategyBase-Building
Command & Conquer™ Remastered Collection
2020
Est. copies
≈ 867k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.8M after Steam's cut $8.7M–$19.7M before the cut
$19.99
35k reviews
Very Positive
StrategyRTS

Sizing up your own game? See what its genre can realistically do before you build it.