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How many copies did Fight Club - All Stars sell?

Estimated copies sold
≈ 99–161
$136–$365 after Steam's cut $247–$562 before the cut
from 4 reviews (4 user reviews)
Thin evidence: 4 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Fight Club - All Stars out and predicted the genre from its 8 similar games. Every figure here, including Fight Club - All Stars's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 39k–914k
best case 5.7M (Stick Fight: The Game)
Games like Fight Club - All Stars

The middle of these games

≈ 39k–914k copies

≈ $345k–$6.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Stick Fight: The Game at ≈ 4.3M–7.0M copies, ≈ $5.9M–$15.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 223 reviews in their first month; the spread ran 138 to 2k.
The genre you'd be entering
Your set
Your set clusters on Fighting (6 of 8) and Physics (5 of 8).
The winners
Winners here lead with Fighting + 2D Fighter, priced around $5.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Gang Beasts
2017
Est. copies
≈ 2.3M–3.8M
30x vs typical
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$19.99
67k reviews
Very Positive
FunnyPhysics
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
57x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Boomerang Fu
2020
Est. copies
≈ 75k–122k
SteamSpy 100k–200k
Est. revenue
$310k–$834k after Steam's cut $564k–$1.3M before the cut
$14.99
3k reviews
Overwhelmingly Positive
4 Player LocalLocal Multiplayer
SpiderHeck
2022
Est. copies
≈ 159k–258k
2.9x vs typical
SteamSpy 500k–1M
Est. revenue
$655k–$1.8M after Steam's cut $1.2M–$2.7M before the cut
$14.99
6k reviews
Very Positive
Local MultiplayerPhysics
Gladio Mori
2024
Est. copies
≈ 31k–50k
SteamSpy 50k–100k
Est. revenue
$136k–$367k after Steam's cut $248k–$564k before the cut
$15.99
1k reviews
Very Positive
Early AccessSwordplay
Nippon Marathon
2018
Est. copies
≈ 11k–18k
SteamSpy under 20k
Est. revenue
$44k–$120k after Steam's cut $81k–$184k before the cut
$14.99
355 reviews
Very Positive
SportsIndie
DAVIGO: VR vs. PC
2023
Est. copies
≈ 35k–56k
SteamSpy 20k–50k
Est. revenue
$238k–$639k after Steam's cut $432k–$983k before the cut
$24.99
1k reviews
Very Positive
Early AccessVR
Rubber Bandits: Christmas Prologue
2020
Est. copies
≈ 27k–44k
SteamSpy 100k–200k
Est. revenue
Free
Free
1k reviews
Very Positive
Party GameHeist

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