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How many copies did Echoes sell?

Estimated copies sold
≈ 918–1k
$3k–$7k after Steam's cut $5k–$10k before the cut
from 37 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Echoes out and predicted the genre from its 8 similar games. Every figure here, including Echoes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 355k–438k
best case 1.5M (The Walking Dead: The Telltale Definitive Series)
Games like Echoes

The middle of these games

≈ 355k–438k copies

≈ $1.3M–$3.0M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Walking Dead: The Telltale Definitive Series at ≈ 1.2M–1.9M copies, ≈ $16.0M–$42.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 332 to 4k.
The genre you'd be entering
Your set
Your set clusters on Choose Your Own Adventure (7 of 8) and Choices Matter (6 of 8).
The winners
Winners here lead with Choices Matter + Story Rich, priced around $34. The breakout hits carry Horror + Multiple Endings + Comic Book; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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