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wishvane

How big is Bauer?

Estimated owners
≈ 1k–2k
from 41 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bauer out and predicted the genre from its 8 similar games. Every figure here, including Bauer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 36k–60k
best case 574k (F1® 23)
Games like Bauer

The middle of these games

≈ 36k–60k copies

≈ $265k–$474k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: F1® 23 at ≈ 437k–710k copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 779 reviews in their first month; the spread ran 63 to 3k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (5 of 8) and Racing (5 of 8).
The winners
Winners here lead with VR + Racing. The breakout hits carry VR + Singleplayer + Multiplayer; a typical game here doesn't.
The era
The games you compared span 2009 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

F1® 23
2023
Est. copies
≈ 437k–710k
11x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
VRRacing
Driftwood
2025
Est. copies
≈ 31k–51k
SteamSpy under 20k
Est. revenue
$172k–$463k after Steam's cut $313k–$712k before the cut
$19.99
1k reviews
Very Positive
Early AccessExploration
Instruments of Destruction
2024
Est. copies
≈ 39k–63k
SteamSpy 20k–50k
Est. revenue
$214k–$575k after Steam's cut $389k–$884k before the cut
$19.99
2k reviews
Very Positive
DestructionPhysics
STORROR Parkour Pro
2025
Est. copies
≈ 44k–71k
SteamSpy 20k–50k
Est. revenue
$299k–$805k after Steam's cut $544k–$1.2M before the cut
$24.99
2k reviews
Mostly Positive
Early AccessParkour
PAC-MAN WORLD Re-PAC
2022
Est. copies
≈ 48k–78k
SteamSpy 50k–100k
Est. revenue
$395k–$1.1M after Steam's cut $718k–$1.6M before the cut
$29.99
2k reviews
Very Positive
3D PlatformerFamily Friendly
Nickelodeon Kart Racers 2: Grand Prix
2020
Est. copies
≈ 21k–34k
SteamSpy under 20k
Est. revenue
$115k–$310k after Steam's cut $210k–$478k before the cut
$19.99
847 reviews
Mostly Positive
RacingAction
Kandidatos Kart
2020
Est. copies
≈ 24k–38k
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $12k–$26k before the cut
$0.99
948 reviews
Very Positive
RacingVehicular Combat
Crash Time 2
2009
Est. copies
≈ 157k–255k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$215k–$579k after Steam's cut $391k–$890k before the cut
$4.99
2k reviews
Mixed
Combat RacingRacing

Sizing up your own game? See what its genre can realistically do before you build it.